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Diablo Immortal Reportedly Made Over $20 Million In 2 Weeks

Diablo Immortal Reportedly Made Over $20 Million In 2 Weeks
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This is only an estimate, and it is limited to mobile platforms, i.e. on Android and iOs. But for now, Blizzard's F2P MMO looks like a financial success, at least in the short term. It would be interesting to discover the official figures and their evolution over time.

Diablo Immortal Reportedly Made Over $20 Million In 2 Weeks

If there's one popular topic with Diablo Immortal, it's money. And that's no surprise, since it's commonly considered P2W, as well as the game that demands the highest amounts in order to optimize a character. Some estimates put the figure like $110,000 for Legendary Gems alone, but it can actually go much higher, especially to optimize other additional items, such as regular Gems.

Diablo Immortal

Over $20 million and 5 million downloads for Diablo Immortal

The data does not come from Blizzard, and it is not official. They come from a marketing research tool that analyzes data: Appmagic . Although they are not unfounded, please keep in mind that these are only estimates. For example, it's been a few days since Blizzard celebrated 10 million downloads. Appmagic's data only focuses on the mobile versions of the game, which may explain these notable differences.

The site lists some interesting information, for example, the game would have 26% of the downloads coming from the USA, but these players represent 43% of the income. Next come South Korea, Japan, Brazil, Germany, with other differences between the number of downloads and income, which highlights both differences in gaming habits, as well as the means of players, from one country to another. France is visibly in the minority, at least on mobile, since it is grouped with the other countries.

If revenues of more than 20 million in the previous 2 weeks are confirmed, it would make Diablo Immortal the second most profitable mobile game over this period, behind Hearhstone.

Diablo Immortal

Very strong reactions to monetization

Although profitable, Diablo Immortal once again tarnishes Activision Blizzard's already plummeting reputation. On the one hand, user scores on Metacritic broke a new record, with a rating of 0.2 for Diablo Immortal. On the other hand, famous streamers within the community, previously fans of Blizzard, are turning against the studio, and strongly criticizing the game. The most notorious example being Quin69, who has just obtained his first 5-star gem. after paying 15,000 euros. He then deleted his character, and uninstalled the game.

Diablo Immortal: Simulate the price of your 5-star gem

A player used the official numbers from the online store to create an Ancestral Rift Simulator with 10 Legendary Emblems, which cost around $25. This allows you to visualize your chances of getting one, and how much it would cost you.

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