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LoL Teamfight Tactics, TFT: Origin synergy guide, cheat sheet

LoL Teamfight Tactics, TFT: Origin synergy guide, cheat sheet

Two things are essential when it comes to Teamfight Tactics: origins and classes. They generate synergies that can make your champions more powerful. We've put together a cheat sheet of origin synergies to help you in your quest to defeat all others.

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Synergies are mechanics you can't omit if you want to win Teamfight Tactics games:

  1. Origins Synergies
  2. Class Synergies

For synergy to be active, you need to get a precise number of heroes of specific types on the battlefield at the same time.

We will update the following table with nerfs and buffs of the next patches, so make sure to scroll down!

Origins

Origin

Effect

Champions

Demon

Demon's basic attacks have a 40% chance to reduce target's current mana by 20 and restore mana to the Demon.
(2) Demons: 15 mana
(4) Demons: 30 mana
(6) Demons: 45 mana

Elise (1)
Varus (2)
Evelynn (3)
Aatrox (3)
Morgana (3)
Brand (4)
Swain (5)

Dragon

(2) Dragons receives 75% Magic resistance

Shyvana (3)

Aurelion Sol (4)

Exile

(1) Exiles start combat with a shield equal to 100% max HP

when placed adjacent to NO other units.

Yasuo (5)

Glacial

Glacials have:

(2)20% on hit chance to stun for 1.5 seconds.

(4)33% on hit chance to stun for 1.5 seconds.

(6) → 50% on hit chance to stun for 1.5 seconds.

Braum (2)

Lissandra (2)

Ashe (3)

Volibear (3)

Sejuani (4)

Anivia (5)

Hextech

At the start of combat, an ally Hextech launches and detonates a pulse bomb at an enemy unit with at least one item, temporarily disabling nearby enemy items for 7 seconds.

(2) Hextech: within a 1 hex radius
(4) Hextech: within a 2 hex radius

Camille (1)
Jayce (2)
Vi (3)
Jinx (4)

Imperial

(2) → 1 random Imperial deals Double Damage

(4) → All Imperials deal Double Damage.

Darius (1)

Katarina (3)

Draven (4)

Swain (5)

Ninja

Ninjas gain flat AD and AP

(Exactly 1) → +50 AD / +50 AP

(Exactly 4) → +80 AD / +80 AO

Shen (2)

Zed (2)

Kennen (3)

Akali (4)

Noble

Nobles grant +100 Armor and heal for 35 on hit:

(3) → to 1 random ally

(6) → to all allies.

Fiora (1)

Garen (1)

Vayne (1)

Lucian (2)

Leona (4)

Kayle (5)

Phantom

(3) → Curse a random enemy at the start of combat,

setting their HP to 100.

Mordekaiser (1)

Kindred (4)

Karthus (5)

Pirate

(3) → Earn up to 4 additional gold after each PVP round.

Graves (1)

Pyke (2)

Gangplank (3)

Miss Fortune (5)

Robot

(1) → Robots start combat with full mana.

Blitzcrank (2)

Void

Basic attacks and Special Abilities from select Void units deal true damage.

(2) Void: A random void ally.
(4) Void: All Void units.

Kha’Zix (1)

Kassadin (1)

Rek’Sai (2)

Cho’Gath (4)
Kai'Sa (5)

Wild

Attacks generate stacks of Fury (up to 5).

Each stack grants 12% attack speed:

(2) → to Wilds only

(4) → to ALL allies. + Allies attacks can't be dodged.

Warwick (1)

Nidalee (1)

Ahri (2)

Rengar (3)

Gnar (4)

Yordle

Attacks against Yordles have a:

(3)25% chance to miss

(6) → 60% chance to miss
(9) → 90% chance to miss

Tristana (1)

Lulu (2)

Poppy (3)

Kennen (3)

Veigar (3)

Gnar (4)

A beginner's guide to Teamfight Tactics

League of Legends Teamfight Tactics will arrive on the 26th of June on the PBE. And gameplay videos have just been released! Here is everything you need to know for a good start: resources, different phases of the game or anything else you will need to assemble your roster!

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Jérémie Mathis
Djey

Associate Editor - MGG FR

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