Everything about the Sephiroth DLC in Super Smash Bros. Ultimate is hype. We finally have more Final Fantasy songs after the disappointing 2 on Midgar, Northern Cave is an excellent homage to a classic, and the big bad even got his own limited-time boss fight for early access.
A lot of the consistent excitement during updates centers around patch notes and balance changes, especially for the more competitive crowd. Top tiers get nerfed and some even get better, while less viable low/mid-tier fighters receive some much-deserved boosts to frame data, damage, and other key attributes.
Learn which characters were the biggest winners and losers with the version 10.0.1 patch notes!
Super Smash Bros. Ultimate version 10.0.1 patch notes
Fox
- Forward Air: Attack connects more easily between hits. More range.
- Down Air: Attack connects more easily between hits. More range.
Luigi
- Dash Attack: Attack connects more easily between hits.
Zelda
- Side Amash Attack: Multiple hits connect more easily. More range in the final hit.
Pichu
- Side Smash Attack: Increased range.
Young Link
- Up Special: Multiple hits connect more easily.
Toon Link
- Up Special: Multiple hits connect more easily.
Olimar/Alph
- Up Special: After throwing Pikmin with a side smash or special, if another Pikmin is nearby while using the up special, an aerial attack using Pikmin will now trigger.
Rosalina & Luma
- Forward Air: Hits connect more easily. Final hit has more range.
Mii Gunner
- Up Throw: Different angle. Bullets have more range.
Duck Hunt
- Side Smash Attack: Hits better connect.
Cloud
- Alternate Final Smash: Switch to Advent Children Cloud for Omnislash Version 5.
Sephiroth
- Added to the game
This is one of the smallest patches in terms of balance changes. Should we expect fewer updates to the cast throughout the release of the final three Fighters Pass Volume 2 characters? Stay tuned to MGG for more news on all things Smash Bros.