League of Legends Champions

Darius

The Hand of Noxus

  • Introduction
Introduction
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Introduction

Introduction

There is no greater symbol of Noxian might than Darius, the nation’s most feared and battle-hardened leader. Rising from humble origins to become the Hand of Noxus, he cleaves through the empire’s enemies—many of them Noxians themselves. Knowing that he never doubts his cause is just, and never hesitates once his axe is raised, those who stand against the commander of the Trifarian Legion can expect no mercy.

“History only remembers the victors. Stand with Noxus, and be remembered forever.”

Abilities

Passive: Hemorrhage

Darius aims his attacks strategically, causing his target to bleed for 12 (+1 per champion level) (+0.3 per bonus attack damage) physical damage over 5 seconds. This effect stacks up to five times.

Reaching 5 stacks or killing an enemy champion with Noxian Guillotine activates Noxian Might for 5 seconds. During Noxian Might, Darius gains 30-230 (based on level) bonus Attack Damage and applies max Hemorrhage stacks to enemies with basic attacks or Decimate's blade.

Hemorrhage deals 175% increased damage against monsters.

Decimate (Q)

Mana cost: 30 / 35 / 40 / 45 / 50

Range: 425

Cooldown: 9 / 8 / 7 / 6 / 5

After a 0.75 second delay, Darius swings his axe in a wide circle. Enemies struck by the blade take 50 / 80 / 110 / 140 / 170 (+1.0 / 1.1 / 1.2 / 1.3 / 1.4 per attack damage) physical damage and receive a stack of Hemorrhage. Enemies struck by the shaft take 35% damage and do not receive a stack of Hemorrhage.

Darius also heals himself for 15% of his missing Health for each enemy champion hit by Decimate's blade, up to a maximum of 45%.

Crippling Strike (W)

Mana cost: 40 

Range: 145

Cooldown: 7 / 6.5 / 6 / 5.5 / 5

Darius's next attack severs a crucial artery, dealing 40 / 45 / 50 / 55 / 60% of his total attack damage as physical damage and slowing his target by 90% for 1 second.

If the target dies, the mana cost of Crippling Strike is refunded and the cooldown is halved.

Apprehend (E)

Mana cost: 70 / 60 / 50 / 40 / 30

Range: 550

Cooldown: 24 / 21 / 18 / 15 / 12

Passive: Darius hones his axe, granting him 15 / 20 / 25 / 30 / 35% armor penetration.

Active: Darius sweeps up his enemies with his axe's hook, pulling them to him while briefly granting vision in the area around the pull. Enemies pulled by Apprehend are slowed by 40% for 1 second.

Noxian Guillotine (R)

Mana cost: 100 / 0

Cooldown: 120 / 100 / 80

Range: 460

Darius leaps to an enemy Champion and strikes a lethal blow, dealing 100 / 200 / 300 (+0.75 per bonus attack damage) true damage. This damage increases by 20% for each stack of Hemorrhage on the target up to a maximum of 200 / 400 / 600 (+1.5 per bonus attack damage) true damage.

If Noxian Guillotine is a killing blow, Darius causes all nearby minions and monsters to flee in terror and he can recast the ability for free within the next 20 seconds. This can occur multiple times in succession. At maximum rank, the cooldown will completely reset on kill.

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