League of Legends Champions

Diana

Scorn of the Moon

Introduction
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Introduction

Introduction

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon’s power. Imbued with the essence of an Aspect from beyond Targon’s towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.

“I am the light coursing in the soul of the moon.”

Abilities

Passive: Moonsilver Blade

Casting an ability grants Diana 30-90% (based on Moonfall's Rank) bonus attack speed for her next 3 basic attacks.

Every third basic attack within 3.5 seconds cleaves nearby enemies for 20-250 (based on level) (+80% of ability power) bonus magic damage and restores (+15% of ability power) mana.

Crescent Strike (Q)

Mana cost: 55

Range: 900

Cooldown: 8 / 7.5 / 7 / 6.5 / 6

Diana swings her blade to unleash a bolt of lunar energy, afflicting enemies with Moonlight for 3 seconds and dealing 60 / 95 / 130 / 165 / 200 (+70% of ability power) magic damage in an arc before exploding.

Pale Cascade (W)

Mana cost: 40 / 55 / 70 / 85 / 100

Range: 200

Cooldown: 10

Diana creates three orbiting spheres for 5 seconds that detonate on contact with enemies to deal 18 / 30 / 42 / 54 / 66 (+20% of ability power) magic damage per orb in an area. She also gains a temporary shield that absorbs 40 / 55 / 70 / 85 / 100 (+30% of ability power) damage. This shield is refreshed if all three spheres detonate.

Moonfall (E)

Mana cost: 70

Range: 350

Cooldown: 26 / 24 / 22 / 20 / 18

Passive: Increases the attack speed gained from Moonsilver Blade to 50 / 60 / 70 / 80 / 90%.

Active: Diana reveals and draws nearby enemies up to 225 units toward her location, slowing them by 35 / 40 / 45 / 50 / 55% for 2 seconds.

Lunar Rush (R)

Mana cost: 50 / 65 / 80

Range: 825

Cooldown: 25 / 20 / 15

Diana dashes to an enemy, dealing 100 / 160 / 220 (+60% of ability power) magic damage and consuming all active Moonlight debuffs. Lunar Rush has no cooldown when used to teleport to a target afflicted with a Moonlight debuff, even if Diana is interrupted during her dash.

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