League of Legends Champions

Galio

The Colossus

  • Introduction
Introduction

Introduction

Outside the Great City of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of reanimation, and each victory leaves him dormant once again.

“Get behind me, Demacian! You may not have noticed, but I’m very large.”

Abilities

Passive: Colossal Smash

Cooldown: 5

Galio's next basic attack is periodically modified to deal 15-200 (based on level) (+1.0 per attack damage) (+50% of ability power) (+60% of bonus magic resistance) magic damage to its target and all enemies around it.

Winds of War (Q)

Range: 825

Cooldown: 12 / 11.5 / 11 / 10.5 / 10

Mana Cost: 70 / 75 / 80 / 85 / 90

Galio fires two gusts of wind that arc to either side before converging to the target area, dealing 80 / 115 / 150 / 185 / 220 (+75% of ability power) magic damage to all enemies they pass through.

Upon impacting with each other, the gusts form a tornado that advances for 2 seconds, dealing 6% of target's maximum health (+ 2% per 100 ability power) as magic damage over the duration to every enemy within, capped at 100 per hit against monsters.

Shield of Durand (W)

Cooldown: 16 / 15 / 14 / 13 / 12

Mana Cost: 50

Passive: Galio gains a shield that absorbs magic damage equal to 8-20% of his maximum health (based on level), refreshing after not taking damage for 12 seconds.

First Cast: Galio begins to charge for up to 3 seconds, slowing himself by 15%, reducing incoming magic damage by 20 / 25 / 30 / 35 / 40% (+8% per 100 bonus magic resistance) (+5% per 100 ability power), reducing incoming physical damage by half that amount, and increasing Shield of Durand's taunt radius over the duration. Galio cannot use Flash while channeling Shield of Durand.

Second Cast: Galio taunts all nearby enemies for 0.5-1.5 seconds and deals between 20 / 35 / 50 / 65 / 80 (+30% of ability power) and 60 / 105 / 150 / 195 / 240 (+90% of ability power) magic damage to them (based on charge time), while also refreshing the damage reduction for 2 seconds.

Justice Punch (E)

Range: 650

Cooldown: 12 / 11 / 10 / 9 / 8

Mana Cost: 30 / 35 / 40 / 45 / 50

Galio briefly dashes backwards before charging forwards, stopping upon hitting terrain or an enemy champion, dealing 90 / 130 / 170 / 210 / 250 (+90% of ability power) magic damage to all enemies hit and knocking them up for 0.75 seconds. Deals 50% reduced damage to non-champions.

Hero's Entrance (R)

Range: 4000 / 4750 / 5500

Cooldown: 200 / 180 / 160

Mana Cost: 100

Galio designates the target allied champion's location at the time of cast as his landing spot, channels for 1.25 seconds, and then dashes to them. Grants E - Shield of Durand's passive magic damage shield to all allied champions in the area he casted it at for 5 seconds.

Upon impact, Galio deals 150 / 250 / 350 (+70% of ability power) magic damage to all nearby enemies and knocks them up for 0.75 seconds.

Millenium Rédaction
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