Unmatched in both his skill with unique armaments and his biting sarcasm, Jax is the last known weapons master of Icathia. After his homeland was laid low by its own hubris in unleashing the Void, Jax and his kind vowed to protect what little remained. As magic now rises in the world, this slumbering threat stirs once more, and Jax roams Valoran, wielding the last light of Icathia and testing all warriors he meets to see if any are strong enough to stand beside him...
“Who wants a piece of the champ?”
Every time Jax attacks an enemy he gains 3.5-11% increased attack speed for 2.5 seconds. The percentage is increased every 3 levels. This effect stacks up to 8 times and will still stack if the attack is dodged or misses due to blind.
Cooldown: 8 / 7.5 / 7 / 6.5 / 6
Mana Cost: 65
Jax leaps towards a target. If it's an enemy, he attacks, dealing 65 / 105 / 145 / 185 / 225 (+60% of ability power) (+1.0 per bonus attack damage) physical damage.
Cooldown: 7 / 6 / 5 / 4 / 3
Mana Cost: 30
Jax charges his weapon with energy, causing his next attack to gain 50 range and deal 40 / 75 / 110 / 145 / 180 (+60% of ability power) additional magic damage.
Cooldown: 14 / 12.5 / 11 / 9.5 / 8 seconds
Mana Cost: 50 / 60 / 70 / 80 / 90
Jax dodges all incoming basic attacks for 2 seconds and reduces AoE damage by 25% while he is dodging. At the end of the duration, Jax deals 55 / 80 / 105 / 130 / 155 (+0.5 bonus attack damage) physical damage to nearby enemies and stuns them for 1 second. This spell deals 20% (up to a maximum of 100%) increased damage for each attack dodged. Jax has the option to activate the ability again after 1 second to end the effect early.
Mana Cost: 100
Passive: Hitting 3 consecutive times enhances Jax's next attack for 100 / 140 / 180 (+70% of ability power) bonus magic damage.
Active: Jax gains 30 / 50 / 70 (+50% of his bonus attack damage) armor and 30 / 50 / 70 (+20% of his ability power) magic resist for 8 seconds.