Introduction
Imbued with the fire of the sun, Leona is a holy warrior of the Solari who defends Mount Targon with her Zenith Blade and the Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.
“If you would shine like a sun, first you must burn like one.”
Abilities
Passive: Sunlight
Leona's damaging spells affect the target with Sunlight for 1.5 seconds. When allied champions deal damage to those targets they consume the Sunlight debuff to deal 25-144 (at levels 1-18) additional magic damage. The amount is increased every 2 levels. Leona is unable to activate the additional damage herself.
Shield of Daybreak (Q)
Cooldown: 5
Mana Cost: 45 / 50 / 55 / 60 / 65
Leona's next basic attack will have 50 bonus range, deal 10 / 35 / 60 / 85 / 110 (+30% of ability power) additional magic damage, and stun the target for 1 second.
Eclipse (W)
Range: 275
Cooldown: 14 / 13 / 12 / 11 / 10
Mana Cost: 60
Leona raises her shield to grant herself 8 / 12 / 16 / 20 / 24 flat damage reduction for 3 seconds. She also gains 20 / 25 / 30 / 35 / 40 (+20% of bonus Armor) bonus Armor and 20 / 25 / 30 / 35 / 40 (+20% of bonus Magic Resistance) Magic Resistance for the same duration.
When the effect ends, Leona deals 60 / 95 / 130 / 165 / 220 (+40% of ability power) magic damage to nearby enemies while prolonging the effect for a bonus 3 seconds if any enemies are struck.
Zenith Blade (E)
Range: 700
Cooldown: 12 / 10.5 / 9 / 7.5 / 6
Mana Cost: 60
Leona projects a solar image of her sword, which deals 50 / 95 / 130 / 165 / 200 (+40% of ability power) magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be immobilized for 0.5 seconds and Leona will dash to them.
Solar Flare (R)
Range: 1200
Cooldown: 90 / 75 / 60
Mana Cost: 100
After a brief delay, Leona calls down a beam of solar energy dealing 100 / 175 / 250 (+80% of ability power) magic damage and slowing enemies by 80% for 1.5 seconds. Enemies in the center of the beam are stunned instead of slowed.