Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled “Hero of Demacia,” said to be its rightful wielder. Until then, she dutifully charges into battle, pushing back the kingdom’s enemies with every whirling strike.
“I’m no hero. Just a yordle with a hammer.”
Cooldown: 16 / 12 / 8
Poppy periodically throws her buckler with her next basic attack, which then falls near her target, where it remains for up to 4 seconds. If the buckler kills its target, it bounces back to Poppy automatically. Enemies can step on the buckler to destroy it.
The buckler grants 425 range and 20-180 (based on level) bonus magic damage. When Poppy picks up the buckler, she shields herself for 15 / 17.5 / 20% maximum health for 3 seconds.
The cooldown of Iron Ambassador lowers at levels 7 and 13.
Cooldown: 8 / 7 / 6 / 5 / 4
Mana Cost: 35 / 40 / 45 / 50 / 55
Poppy smashes the ground in front of her, dealing 40 / 60 / 80 / 100 / 120 (+0.9 per bonus attack damage) (+8% of target's maximum Health) physical damage to all enemies hit.
The impacted ground becomes unstable, slowing enemies that are standing on it by 20 / 25 / 30 / 35 / 40% before erupting after 1 second, dealing the same physical damage to all enemies hit.
Cooldown: 24 / 22 / 20 / 18 / 16
Mana Cost: 50
Passive: Poppy's total armor and magic resistance are increased by 10%. This effect is doubled to 20% while Poppy is below 40% of her maximum Health.
Active: Poppy gains 40% bonus movement speed for 2 seconds and generates a barrier around her for the duration, causing all enemies who dash within to be knocked down, take 70 / 110 / 150 / 190 / 230 (+70% of ability power) magic damage and be grounded and slowed by 25% for 2 seconds. This can only happen once per enemy champion.
Cooldown: 14 / 13 / 12 / 11 / 10
Mana Cost: 70
Poppy dashes to the target enemy, dealing 60 / 80 / 100 / 120 / 140 (+0.5 per bonus attack damage) physical damage to them and carrying them along with her.
If they collide with terrain, she deals the same amount of physical damage to them again and stuns them for 1.6 / 1.7 / 1.8 / 1.9 / 2 seconds.
Cooldown: 140 / 120 / 100
Mana Cost: 100
First cast: Poppy channels for up to 4 seconds, retaining the ability to move but slowing herself by 15% for the duration. Keeper's Verdict's cooldown is reduced by 75% if its channel is canceled.
Second cast: Poppy smashes the ground, sending out a shockwave. When it hits an enemy champion, a massive hammer erupts from the ground, dealing 200 / 300 / 400 (+0.9 per bonus attack damage) physical damage to all enemies around it and knocking them a large distance toward their Summoning Platform.
Poppy has sight of airborne enemies and they are rendered untargetable for the duration, with the distance increasing based on how long Keeper's Verdict was channeled. Releasing the ability instantly cancels the channel and knocks up all enemies around Poppy for 0.75 seconds instead, but only dealing 50% damage. The knockup does not make enemies untargetable.