Introduction
Renekton is a terrifying, rage-fueled Ascended being from the scorched deserts of Shurima. Once, he was his empire’s most esteemed warrior, leading the nation’s armies to countless victories. However, after the empire’s fall, Renekton was entombed beneath the sands, and slowly, as the world turned and changed, he succumbed to insanity. Now free once more, he is utterly consumed with finding and killing his brother, Nasus, who he blames, in his madness, for the centuries he spent in darkness.
“Blood and vengeance.”
Abilities
Passive: Reign of Anger
Renekton gains 5 fury per autoattack. When out of combat for 12 seconds, he loses 4 fury every second.
When Renekton is below 50% health he generates 50% more fury from all sources.
Cull the Meek (Q)
Renekton swings his blade dealing 65 / 100 / 135 / 170 / 205 (+0.8 per bonus attack damage) physical damage to nearby enemies and healing for 3 / 4.5 / 6 / 7.5 / 9 (+0.04 per bonus attack damage) for each non-champion hit and 12 / 18 / 24 / 30 / 36 (+0.12 per bonus attack damage) for each champion hit, up to a hard cap of 50 / 75 / 100 / 125 / 150 HP.
In addition, he generates 2.5 Fury for each non-champion hit and 10 Fury for each champion hit, up to a maximum of 30 Fury.
When Renekton has more than 50 Fury he deals 100 / 150 / 200 / 250 / 300 (+1.2 per bonus attack damage) and heals for 9 / 13.5 / 18 / 22.5 / 27 (+0.08 per bonus attack damage) for each non-champion hit and 36 / 54 / 72 / 90 / 108 (+0.24 per bonus attack damage) for every champion hit, up to a hard cap of 200 / 300 / 400 / 500 / 600 HP. Consumes 50 Fury.
Ruthless Predator (W)
Cooldown: 13 / 12 / 11 / 10 / 9
Renekton's next attack gains 50 bonus range and swings twice, dealing 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage) damage per hit (applies on hit effects) and stunning his target for 0.75 seconds. If Renekton attacks an enemy champion, he gains 10 Fury.
When Renekton has more than 50 Fury, his next attack will swing three times, removing damage-absorbing shields on his target before dealing 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage) physical damage per hit (applies on hit effects) and stunning them for 1.5 seconds. Consumes 50 Fury.
Slice and Dice (E)
Range: 550
Cooldown: 18 / 17 / 16 / 15 / 14
Slice: Renekton dashes forward, dealing 40 / 70 / 100 / 130 / 160 (+0.9 per bonus attack damage) damage to targets along the way and generating 2 Fury per non-champion hit. If he hits an enemy he gains the ability to use Dice for 4 seconds.
Dice: Renekton dashes, dealing 40 / 70 / 100 / 130 / 160 (+0.9 per bonus attack damage) damage along the way. For each champion hit, Renekton gains 10 Fury while all other targets hit grant 2 Fury instead. When Renekton has more than 50 Fury during Dice, he deals 70 / 115 / 160 / 205 / 250 (+1.35 per bonus attack damage) additional damage and shreds the armor of targets he hits by 25 / 27.5 / 30 / 32.5 / 35% for 4 seconds. Consumes 50 Fury.
Dominus (R)
Renekton empowers himself with dark energies, gaining 20 fury, increased size and 250 / 500 / 750 health for 15 seconds. While empowered, he deals 40 / 80 / 120 (+10% of ability power) magic damage to nearby enemies and generates 5 Fury per second.