Introduction
Blitzcrank is an enormous, near-indestructible automaton from Zaun, originally built to dispose of hazardous waste. However, he found this primary purpose too restricting, and modified his own form to better serve the fragile people of the Sump. Blitzcrank selflessly uses his strength and durability to protect others, extending a helpful metal fist or burst of energy to subdue any troublemakers.
“A SINGLE GEAR TURNING CAN MAKE ALL THE DIFFERENCE.”
Abilities
Passive: Mana Barrier
When Blitzcrank's life is brought below 20% health, he creates a mana shield equal to 30% of his maximum mana for 10 seconds.
Rocket Grab (Q)
Range: 1150
Cooldown: 20 / 19 / 18 / 17 / 16 seconds
Cost: 100 mana
Blitzcrank fires his right hand at a straight line to the target area. If his hand encounters an enemy unit, it will grant vision of the unit, stun them for 0.5 seconds, deal 70 / 120 / 170 / 220 / 270 (+100% of ability power) magic damage, and pull the enemy unit to him.
Overdrive (W)
Cooldown: 15 seconds
Cost: 75 mana
Blitzcrank super charges himself to gain 70 / 75 / 80 / 85 / 90 % movement speed and 30 / 38 / 46 / 54 / 62 % attack speed for 5 seconds, with the burst of granted movement speed decaying down to 10% over the duration of the ability. When Overdrive ends, Blitzcrank is slowed by 30% for 1.5 seconds.
Power Fist (E)
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Cost: 25 mana
Blitzcrank charges up his fist to make his next attack within 5 seconds deal double his total attack damage and knock his target up in the air for 1 second.
Static Field (R)
Range: 600
Cooldown: 60 / 40 / 20 seconds
Cost: 100 mana
Passive: While Static Field is available, Blitzcrank marks enemies he basic attacks, stacking up to 3 times. After 1 second, marked enemies are shocked and take 50 / 100 / 150 (+30% of ability power) magic damage.
Active: Blitzcrank detonates a static field, removing the shields of nearby enemies before dealing 250 / 375 / 500 (+100% of ability power) magic damage to them and silencing them for 0.5 seconds.