Introduction
A Zaunite plague rat by birth, but a connoisseur of filth by passion, Twitch is not afraid to get his paws dirty. Aiming a chem-powered crossbow at the gilded heart of Piltover, he has vowed to show those in the city above just how filthy they really are. Always a sneaky sneak, when he’s not rooting around in the Sump, he’s digging deep into other people’s garbage for discarded treasures… and perhaps a moldy sandwich.
“They threw this away? But it’s so shiny!”
Abilities
Passive: Deadly Venom
Twitch's basic attacks infect the target, dealing 1 / 2 / 3 / 4 / 5 true damage every second for 6 seconds, stacking up to 6 times. The amount is increased every 4 levels.
Ambush (Q)
Range: 20
Cooldown: 16
Mana Cost: 40
After 1 second, Twitch becomes camouflaged for 10 / 11 / 12 / 13 / 14 seconds. While stealthed, Twitch gains 10% movement speed, tripled when moving towards an enemy champion within 1000 range who cannot see him. If Twitch attacks a unit or casts a spell while stealthed, he breaks stealth and gains 30 / 35 / 40 / 45 / 50 % attack speed for 5 seconds.
Ambush's cooldown is reset when an enemy champion affected by Deadly Venom dies.
Venom Cask (W)
Range: 1200
Cooldown: 13 / 12 / 11 / 10 / 9
Mana Cost: 70
Twitch hurls a cask of venom that explodes in an area, adding 1 stack of Deadly Venom, leaving a cloud of toxic gas that slows by 25 / 30 / 35 / 40 / 45 % and adds a stack of deadly venom every second to enemies inside it.
The cloud lasts 3 seconds.
Contaminate (E)
Range: 1200
Cooldown: 12 / 11 / 10 / 9 / 8
Mana Cost: 50 / 60 / 70 / 80 / 90
Deals 20 / 30 / 40 / 50 / 60 physical damage to enemies infected with Deadly Venom. Expunge deals an additional 15 / 20 / 25 / 30 / 35 (+20% of ability power) (+0.35 per bonus attack damage) physical damage per stack of Deadly Venom on them.
Spray and Pray (R)
Range: 850
Cooldown: 120 / 110 / 100
Mana Cost: 100
For 5 seconds, Twitch gains 300 attack range, 20 / 30 / 40 bonus attack damage, and his basic attacks pierce through his attack targets, traveling all the way to his maximum attack range. The piercing bolts deal 20% less damage to each subsequent target, down to a minimum of 40% damage. They also apply on-hit effects at full damage to all targets hit.