Introduction
It is unclear if Vel’Koz was the first Voidborn to emerge on Runeterra, but there has certainly never been another to match his level of cruel, calculating sentience. While his kin devour or defile everything around them, he seeks instead to scrutinize and study the physical realm—and the strange, warlike beings that dwell there—for any weakness the Void might exploit. But Vel’Koz is far from a passive observer, striking back at threats with deadly plasma, or by disrupting the very fabric of the world itself.
“Only by deconstruction is truth revealed.”
Abilities
Passive: Organic Deconstruction
Vel'Koz's abilities Deconstruct those they strike for 7 seconds, stacking up to three times. After being hit three times by his abilities, minions, monsters and enemy champions are Deconstructed and suffer 25 + (8 × level) (+50% of ability power) true damage. Enemies lose their Deconstruction stacks by avoiding Vel'Koz's attacks for a short while.
Plasma Fission (Q)
Range: 1050
Cooldown: 7
Mana Cost: 40 / 45 / 50 / 55 / 60
Vel'Koz fires a plasma bolt that deals 80 / 120 / 160 / 200 / 240 (+80% of ability power) magic damage to the first enemy struck and slows him by 70% for 1 / 1.4 / 1.8 / 2.2 / 2.6 seconds. Once Plasma Fission hits, reaches its maximum range or is reactivated a second time, the bolt splits at a 90 degree angle. The split bolts deal the same damage and apply the same slow.
Plasma Fission refunds 50% of its mana cost for each unit killed (up to a maximum of 150%).
Void Rift (W)
Range: 1050
Cooldown: 1.5
Mana Cost: 50 / 55 / 60 / 65 / 70
Vel'Koz sends out a straight line blast that tears open a temporary rift to the Void and deals 30 / 50 / 70 / 90 / 110 (+15% of ability power) magic damage to enemies hit. After a 0.25 second delay, the rift explodes, dealing 45 / 75 / 105 / 135 / 165 (+25% of ability power) magic damage to enemies standing upon it.
Vel'Koz stores a charge of Void Rift every 19 / 18 / 17 / 16 / 15 seconds and can store up to 2 charges. The recharge time is affected by cooldown reduction.
Tectonic Disruption (E)
Range: 850
Cooldown: 16 / 15 / 14 / 13 / 12
Mana Cost: 50 / 55 / 60 / 65 / 70
After a brief delay, Vel'Koz disrupts a nearby area, launching all enemies caught into the air for 0.75 seconds and dealing 70 / 100 / 130 / 160 / 190 (+30% of ability power) magic damage to them. Enemies hit that are close to Vel'Koz are also knocked back slightly.
Life Form Disintegration Ray (R)
Range: 1550
Cooldown: 120 / 100 / 80
Mana Cost: 100
Passive: Deconstructing enemy Champions Researches them for 7 seconds. Basic attacks and all abilities refresh Research.
Active: Vel'Koz channels a ray of infinite energy that follows the cursor for 2.5 seconds, dealing 45 / 62.5 / 80 (+12.5% of ability power) magic damage every 0.25 seconds to all enemies in range and slowing them by 20% for 1 second. Enemies that stay in the beam accumulate 1 stack of Organic Deconstruction every 0.7 seconds (up to 3 stacks). Researched champions take true damage instead.
Vel'Koz can cancel the ability early by recasting it.