Introduction
To those who still revere him, the Volibear is the storm made manifest. Destructive, wild, and stubbornly resolute, he existed before mortals walked the Freljord’s tundra, and is fiercely protective of the lands that he and his demi-god kin created. Cultivating a deep hatred of civilization and the weakness it brought with it, he now fights to return to the old ways—when the land was untamed, and blood spilled freely—and eagerly battles all who oppose him, with tooth, claw, and thundering domination.
Abilities
Passive - The Relentless Storm
Volibear gains 3% attack speed whenever he deals damage, which stacks up to 5 times.
Lightning Claws: At 5 stacks, Volibear's claws ignite with lightning, causing his basic attack to deal 11-60 (+40% AP) bonus magic damage to the 5 closest enemies. Volibear must deal damage within 6 seconds to maintain this effect.
Q - Thundering Smash
Cooldown: 14/13/12/11/10s
Mana Cost: 50
Volibear gains 10 / 14 / 18 / 22 / 26% movement speed for 4 seconds (or 20/30/40/50/60% towards enemy champions) and the ability to move through units. While active, Volibear's next basic attack deals 25/50/75/100/125 (+120% bAD) bonus damage and stuns the target for 1 second
Volibear becomes enraged if an enemy immobilizes him before he stuns a target, resetting this ability and its cooldown.
W - Frenzied Maul
Cooldown: 5
Mana Cost: 30/35/40/45/50
Volibear mauls an enemy, dealing 10/35/60/85/110 (+100% tAD) (+6% bonus health) physical damage, applying on-hit effects, and wounding the target for 8 seconds.
If Frenzied Maul is used on a wounded target, its damage is increased by 50% and Volibear restores 20/35/50/65/80 health + 8/10/12/14/16% of his missing health (50% effective against minions and monsters).
E - Sky Splitter
Cooldown: 15
Mana Cost: 60
After a delay, Volibear summons a lightning bolt at a target location. This deals 60/90/120/150/180 (+80% AP) (+7/8.5/10/11.5/13% of the target's maximum health) magic damage and slows enemies by 40% for 2 seconds. Damage against non-champions is capped at 100/200/300/400/500.
If Volibear is inside the blast zone, he gains a shield equal to 15% of his maximum health (+80% AP) for 3 seconds.
R - Stormbringer
Cooldown: 160/140/120s
Mana Cost: 100
Volibear transforms and leaps toward a target location, gaining 200/400/600 health, 50 attack range, and the ability to move through units for the next 12 seconds.
Upon landing, nearby enemy towers are disabled for 3/4/5 seconds and suffer 300/500/700 (+250% bAD) (+150% AP) physical damage. Nearby enemies are slowed by 50%, decaying over 1 second. Enemies directly underneath Volibear suffer 300/500/700 (+250% bAD) (+150% AP) physical damage.