The items system
In Teamfight Tactics, the items system is quite simple, but Scarra says that items have much more impact than on the DotA 2 Auto Chess. From what he explains, 2 minor items will merge into a major one:
- 2 BF Swords for an Infinity Edge
- 2 Tears of the Goddess for an Archangel's Staff
- 2 Magic Dusts for Force of Nature
There are currently 8 basic items in Teamfight Tactics, 7 coming from League of Legends and a last one, Spatula. It allows to one of your unities to get the attributes of a class they don't belong to, additionally to keeping the basic one. A Blademaster will be able to have the attributes of a Sorcerer using Spatula.
Basic items
BF Sword |
+15 Attack Damage |
Negatron Cloak |
+25 Magic Resist |
Tear of the Goddess |
+20 Starting Mana |
Giant's Belt |
+200 Health |
Needlessly Large Rod |
+20% spell damage |
Recurve Bow |
+15% Attack Speed |
Chain Vest |
+25 Armor |
Sparring Gloves |
+10% Dodge / +10% Crit. Chance |
Spatula |
Combine with other items to add new Origins or Classes to your units. |
Combined items
Sparring Gloves Item Recipes
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+100% Crit. Strike Damage |
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[UNIQUE] Critical hist reduce the target's Armor by 90% for 3 seconds. This effect does not stack. |
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Your spells can crit |
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On round start, either gain 50% more damage or 50 life on hit. |
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[UNIQUE] The wearer is immune to crowd control effects. |
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After casting a spell, the wearer's next basic attack freeze the target for 2.5 seconds. |
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On combat begin, gain a spell shield. When it breaks, stun the champion who broke the shield for 4 seconds. |
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This item takes all three item slots. On round begin, copy two random items. |
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Wearer is also a Berserker. |
Spatula Item Recipes
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Wearer is also an Assassin |
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Wearer is also a Blademaster |
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Wearer is also a Inferno |
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Wearer is also a Mage |
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Wearer is also a Light |
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Wearer is also a Warden |
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Wearer is also a Glacial |
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Wearer does not count against unit cap |
Giant's Belt Item Recipes
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Allies around you when combat begins gain 15% Attack Speed |
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Attacks deal 3% Max Health to target and adjacent enemies behind them. |
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Spells deal burn damage equal to 20% of the enemy's maximum health over 10 seconds. Burned units have their healing reduced by 80%. |
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At 30% Maximum Health, heal all nearby allies for 1200 Health after a 2.5s delay. |
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On combat start, banish an enemy for 6 seconds |
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Attacks deal 2% current Max HP Burned units have their healing reduced by 80%. |
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Wearer is also Glacial |
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Wearer regenerates 6% missing Health per second. |
Tear of the Goddess Item Recipes
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After casting an ability recover 18% of remaining maximum mana per attack |
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Every third attack splashes 85 damage to 3/4/5 targets. |
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Spells deal 150/175/250 additional magic damage on the first target hit and up to 3 nearby enemies. |
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Restore 20 mana after each spell cast |
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Attacks have a 20% chance on hit to prevent enemy champion from gaining mana for 4s. |
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Reduces the Attack Speed of nearby enemies by 40% (stacking increases the radius of this effect). |
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At 30% Maximum Health, heal all nearby allies for 1200 Health after a 2.5s delay. |
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Wearer is also a Mage |
Needlessly Large Rod Item Recipes
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Heal 33% of damage dealt |
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Gain 5% stacking Attack Speed on hit. Stacks infinitely |
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75% Ability Power |
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Spells deal 150/175/250 additional magic damage on the first target hit and up to 3 nearby enemies. |
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Enemies within 3 hexes that cast a spell are zapped, taking magic damage equal to 225% of their max Mana. |
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On start of combat, all allies within 2 hexes in the same row gain a shield of 250/275/350 for 8 seconds. |
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Spells deal burn damage equal to 20% of the enemy's maximum health over 10 seconds. Burned units have their healing reduced by 80%. |
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Wearer is also an Inferno |
Negatron Cloak Item Recipes
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+50% lifesteal |
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Basic attack fire an additional Attack Damage and applying on-hit effects. |
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Enemies within 3 hexes that cast a spell are zapped, taking magic damage equal to 225% of their max Mana. |
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Attacks have a 20% chance on hit to prevent enemy champion from gaining mana for 4 seconds |
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+50% Magic Resistance |
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Attacks have a 25% chance to disarm for 3 seconds. |
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On combat start, banish an enemy for 6 seconds |
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Wearer is also a Light. |
Chain Vest Item Recipes
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Revive with 500 HP |
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When the wearer is hit or inflicts a critical hit, they gain a 2% stacking damage bonus, up to 100%. At 50 stacks the wearer gains 25 Armor & MR and increases in size. |
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On start of combat, all allies within 2 hexes in the same row gain a shield of 250/275/350 for 8 seconds. |
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Reduces the Attack Speed of nearby enemies by 40% (stacking increases the radius of this effect). |
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Attacks have a 25% chance to disarm for 4 seconds |
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Negates bonus damage from incoming critical hits. When the wearer is hit by a Basic Attack, a hail of thorns hits nearby enemies for 100/140/200 magic damage (once every 2 seconds max). Scales with wearer's Star Level. |
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Attacks deal 2% current Max HP Burned units have their healing reduced by 80%. |
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After casting a spell, the wearer's next basic attack freeze the target for 2.5 seconds. |
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Wearer is also a Warden |
B.F. Sword Item Recipes
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Whenever the wearer kills or participates in killing an enemy, gain +15 Attack Damage for the remainder of combat. This effect an stack any number of times. |
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Attacks deal an additional 9% enemy current Health as True Damage. |
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Heal 33% of damage dealt |
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After casting an ability recover 18% of remaining maximum mana per attack |
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+50% lifesteal |
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Revive with 500 HP |
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Wearer is also an Assassin |
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Wearer and all allies within 2 hexes gain 15% Attack Speed |
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+100% Crit. Strike damage |
Recurve Bow Item Recipes
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Attacks deal an additional 9% enemy current Health as True Damage. |
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Double your attack range. |
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Gain 5% stacking Attack Speed on hit. Stacks infinitely |
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Every third attack splashes 85 damage to 3/4/5 targets. |
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Basic Attacks fire an additional missile at another nearby enemy, dealing 60% of the wearer's Attack damage and applying on-hit effects. |
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When the wearer is hit or inflicts a critical hit, they gain a 2% stacking damage bonus, up to 100%. At 50 stacks the wearer gains 25 Armor & MR and increases in size. |
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Wearer is also an Blademaster |
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3% Max Health to target and adjacent enemies behind them. |


