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Cyberpunk 2077: Patch 1.2 details, including an overhaul of the police system

Cyberpunk 2077: Patch 1.2 details, including an overhaul of the police system
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CD Projekt’s latest patch should address the issues with the police showing up too fast and the difficulties driving

Cyberpunk 2077: Patch 1.2 details, including an overhaul of the police system

An official release from Cyberpunk 2077’s very own news channel, N54 News, has outlined the fixes coming up in Patch 1.2 – first up is the issue that many people have been complaining about, the police appearing out of thin air. Patch 1.2 will make sure that the police will show up in a more natural way – meaning you might actually have time to get away!

 

Séamus, Senior Vehicle Programmer, CD PROJEKT RED also provided an update on the driving experience, "Analyzing feedback on our driving model suggested a lot of players were having issues with the speed of the steering. Most complaints came from players using keyboards on PC or were on platforms with lower frame rates, and centered around how hard it was to keep cars off the sidewalks and such.

We have added a Steering Sensitivity slider to the Options menu. This allows the steering speed for all vehicles and all input devices to be slowed down, without affecting the maximum turn radius.

When experiencing lower frame rates, our cars were harder to control. We traced this to some code that wasn't handling extreme changes in frame rate properly. The steering speed is now very consistent from 20 to 60+ FPS.

Last, we looked at a bunch of tweaks to individual cars and adjusted some of them that were too twitchy in low frame rates, including the player's Archer Hella."

 

You’ll also be able to get yourself out of any sticky situations while driving with the new Unstuck feature – "There are cases where our vehicles can get beached or high centered on stuff in Night City. We have now added an Unstuck feature that kicks in when you are accelerating and not moving. While holding down the accelerator, you can now rock the vehicle forward or back, or rotate it left/right." — Séamus, Senior Vehicle Programmer, CD PROJEKT RED

Users had also complained about the sudden dodging, which has caused “4000 fatal accidents” – this fix will also make it much easier to move around.

 

We don’t have a release date for Patch 1.2 yet – it has already been delayed due to a cyberattack back in February, but we’ll let you know as soon as there’s an update.

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