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LoL: Riot to end support for online game history

LoL: Riot to end support for online game history
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Riot Games has announced that it will be disabling the web version of the League of Legends match history archive, leaving it up to the community to manage the vast amount of player data.

LoL: Riot to end support for online game history

Riot Games will say goodbye to one of its classic League of Legends tools on September 7. The database of historical game information, available through the official website, will be deactivated permanently.

The decision has been made because, according to Riot, very few players used the official match history archive because "community sites have done amazing things with the match data provided byt our APIs, far surpassing our site."

Now what?

While the removal of the official game history web tool may seem like a big change for players, this doesn't affect the game client in any way. Players can still check their match results directly, for the last 20 matches played. 

The client's game history will remain as is, as the change only affects its web version. - League of Legends
The client's game history will remain as is, as the change only affects its web version.

Going forward, players will have to rely on websites or apps such as op.gg and Blitz to provide them with detailed data on their games. As Riot stated, this is not too big a problem considering most of the community was already making use of these tools.

In lieu of their own site, the following sites and apps are recommended:

  • op.gg
  • porofesor.gg
  • Blitz
  • u.gg
  • League of Graphs
  • Mobalytics

What happens to competitive games after the change remains to be seen. Community pages aren't useful in analysing data on professional games, and Riot has assured fans that they are working on 'creating a solution for esports sites that should be an improvement to how they currently get data'. 

No other information was given on these changes, so we'll wait and see what happens.

LoL: Riot dev explains the problems of updating and reworking champions

Although part of the community would rather see more reworks than new champions in League of Legends, Riot has explained why this would be an unfeasible solution.

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Bruno Ouviña
GalleGutsito

"Someday I'll be living in a big old city"

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