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LoL: A major update for Zeri on the PBE

LoL: A major update for Zeri on the PBE

Zeri has been one of the most problematic champions in League of Legends since the launch of Season 11, and Riot Games is preparing a wave of changes to reduce his power. Find out all the tweaks to his abilities and what the developers plan to do.

Few League of Legends champions have had such a tumultuous history as Zeri's. The ADC introduced at the start of Season 12 caused a stir in the first few weeks, and after sweeping ranked matches, it became a top tier for pro players. A problem that has since persisted in the game, since the spark of Zaun has a win rate that struggles to reach 45% at all ranks after multiple changes from Riot Games – while it is over 58% at pros A situation that prompted a major update for the upcoming 12.11 patch.

Changes to all of his abilities

The developers' main focus with the changes is to limit his HP-focused build . An approach that the developer has already launched a few months ago, but which has not yet been able to conclude effectively, having weakened it too much. To ensure the hit, they have this time been much more ambitious by offering the character plenty of incentives if they bet on a build based on critical hits.


Damage increased: 7/9/11/13/15 + 110/112.5/115/117.5/120% AD → 8/11/14/17/20 + 110/115/120/125/130% AD

Slow changed: 18/26/34/42/50% for 1 second — 99% for 0.25 second

Charged attack AP ratio increased: 80% → 90%

HP AP ratio increased: 1-10% → 3-15%


Cooldown decreased: 13/12/11/10/9 → 12/11/10/9/8 seconds

AD ratio increased: 140% → 150%

Slow decreased: 30/40/50/60/70% → 30/35/40/45/50%

New : If the electrical pulse hits the field, it expands into a laser that applies effects in an area and critically hits champions and monsters.

New : Casting time now scales with attack speed


Cooldown decreased: 26/24.5/23/21.5/20 → 24/21.5/19/16.5/14 seconds

Reduced cooldown when Zéri hits a champion with a diminished attack or skill: 1 → 0.75 seconds

Update : Critical hits now reduce cooldown twice as much


Cooldown decreased: 120/95/70 → 100/85/70 seconds

Bonus movement speed per stack decreased: 1.5% → 1%

Attacks against champions now provide 10 stacks (up from 4)

Update : Critical hits add two additional stacks

It seems very likely that Riot Games can finally shake things up and balance one of League of Legends' most problematic champions in the long run. Riot August, who was in charge of development, admitted on several occasions that he hadn't planned on how powerful his build would be with the Trinity Force and has since been trying to balance the character by thinking about how to do it. evolve into a build focused on critical hits. By focusing on attack rather than resistances, Zeri's natural weaknesses as an ADC are brought to the fore and she is much easier to deal with.

This Zeri rework is currently available on the PBE and is expected to hit the League of Legends live servers in the next patch on 12.11. According to Riot Games' update schedule, this update will be introduced to the game on June 8 . Note that in parallel with this great novelty, we will also witness the release of Bel'Veth, the Empress of Nothingness.

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Julien bxakid

Freelancer writer bringing news, waifus, and loads of coffee!

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