Summary
Early game
Start the game with Doran Blade and a Healing Potion. If the match-up really seems complicated or you are afraid of the enemy support feel free to go on a Doran Shield instead.
Boots
- Boots of Mobility is a good option for the speed boost.
- Mercury's Treads is the best choice for a difficult heavy AP match-up.
- Ninja Tabi if you fear an heavy AD game.
Core items
- Stormrazor is the perfect item on Jhin, Jhin's Passive offering one critical strike every 4 auto-attacks, with this item you go to 2 guaranteed critical strikes minimum in a fight, without even having a single percentage of critical strike chance.
- Infinity Edge, which transforms a percentage of your critical strik allows you to inflict very heavy damage on solid targets, and also doubles your critical strike chance.
- Jhin can't output as many auto-attacks as most champions because of his passive and reload speed. With Rapid Firecannon, you have the advantage of being able to apply an auto-attack much earlier, allowing you to set your fourth auto-attack faster.
Guardian Angel vs Mercurial Scimitar
Playing Jhin
As Jhin doesn't have a lot of continuous damage, at the beginning of the game you'll have to focus on your fourth attack and Q - Dancing Grenade to keep opponents at a distance in order to farm safely, then use W - Deadly Flourish to immobilize targets before engaging in combat.
- Level 1: Use the bounces from Q - Dancing Grenade to inflict damage to your opponents and to farm minions that you know you've lost because of the time it takes to reload your weapon.
- Level 2: With W - Deadly Flourish you will be able to immobilize the opponent that you or your support attacked. Ideally take advantage of this control time to apply your fourth automatic attack.
- First back: Try to make your first back with more than 1450 gold in order to buy B.F Sword as well as a Refillable Potion or a Vision Ward.
Match-ups
Tips & Tricks
- Q - Dancing Grenade sees its damage amplified when it kills the target it bounces off. Try to kill 3 minions before the grenade bounces off the enemy champion.
- W - Deadly Flourish can immobilize an opponent, on the one hand if you have previously attacked him with a base attack, on the other hand if he hits even a little E - Captive Audience, or finally if one of your allies hits the targeted champion in any way.
- Your fourth basic attack and your fourth R - Curtain Call bullet inflict additional damage depending on the target's missing HP, so make sure you hit with targets that are already well damaged.
- When recharging your ammo, feel free to hide for a few seconds to activate Duskblade of Draktharr and Stormrazor abilities.