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Pokémon Unite: Mr. Mime Build Guide

Pokémon Unite: Mr. Mime Build Guide

Here is our complete guide to Mr. Mime, a sturdy Supporter in Pokémon Unite. From best items to the right move choices, our build guide should help you dominate on the field of battle.

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Whatever your feelings about Mr. Mime, he's a useful addition to any Pokémon Unite team. He can be obtained from the store for 8,000 Aeos Coins or 460 Aeos Gems.

Our guide helps you understand Mr. Mime's moveset and choose the best abilities as you level up, as well as suggest the best Held Items and Battle Items to equip.

Mr. Mime: Item Choices

These are the items we recommend equipping on Mr. Mime before you head into battle.

Be mindful that you can equip up to three Held Items and one Battle Item. All stats are based on items being Level 1, without having been upgraded.

Held Items

Exp. Share

HP +16 (+240)
Movement Speed 0 (+150)

While the Pokémon has the fewest Exp. Points on its team, it gains 2 Ex. Points per second. However, it will no longer receive shared Exp. Points when its teammates defeat wild Pokémon.

Buddy Barrier

HP +600

When you use your unit move, you and the lower health nearby ally gain a shield equal to 20/30/40% of your max health.

Shell Bell

Sp. Atk +1.6
Move Cooldown 0%

When the Pokémon hits with a move, it recovers a minimum of 45 HP. The higher the Pokémon's Sp. Atk, the more HP it recovers.

Battle Item

Eject Button

Cooldown: 55 seconds

Quickly moves your Pokémon in the designated direction.

As a Supporter, you want as much utility and sustain as you can get. As you're not taking down enemies and Wild Pokémon so much, the Exp. Share will help you keep up in levels, while Buddy Barrier and Shell Bell are both great for sustain and helping to keep you and your teammates in the battle for longer.

Eject Button is naturally the best choice for Supporters for when going gets tough.

Mr. Mime Gameplay

Mr. Mime: Starting Attack

Fake Out

Cooldown: 7 seconds

Has the user slap its hands together, shoving opposing Pokémon in front of it.

Fake Out is a great move to take early, as it'll help your teammates in their skirmishes. A well-placed shove can turn the tide of a battle, whether to prevent an attack or to initiate one.

Mr. Mime: Best Moves

In team battles, you're the ultimate disruptor. Confusion will give your team a huge advantage, thanks to its straight-line knock-up, while Barrier can then be used to keep your backline attackers safe or prevent enemies escaping.

Confusion

Cooldown: 6 seconds

Creates a translucent wall in the designated location that prevents opposing Pokémon from passing. A maximum of two uses can be kept in reserve for this move

Upgrade at Level 13: Increases the maximum number of uses that can be kept in reserve for this move

Barrier

Cooldown: 2 seocnds

Creates a translucent wall in the designated location that prevents opposing Pokémon from passing. A maximum of two uses can be kept in reserve for this move.

Upgrade at Level 13: Increases the maximum number of uses that can be kept in reserve for this move.

Mr. Mime: Passive Ability

Filter

Reduces damage received by the Pokémon for a short time after it uses a move.

Mr. Mime: Overall Rating

Offense
Endurance
Mobility
Scoring
Support
Comment
Romain Becquelin
Zorg

The heart is the strongest muscle.

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