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Whatever your feelings about Mr. Mime, he's a useful addition to any Pokémon Unite team. He can be obtained from the store for 8,000 Aeos Coins or 460 Aeos Gems.
Our guide helps you understand Mr. Mime's moveset and choose the best abilities as you level up, as well as suggest the best Held Items and Battle Items to equip.
Mr. Mime: Item Choices
These are the items we recommend equipping on Mr. Mime before you head into battle.
Be mindful that you can equip up to three Held Items and one Battle Item. All stats are based on items being Level 1, without having been upgraded.
Held Items
Exp. Share
HP +16 (+240)
Movement Speed 0 (+150)
While the Pokémon has the fewest Exp. Points on its team, it gains 2 Ex. Points per second. However, it will no longer receive shared Exp. Points when its teammates defeat wild Pokémon.
Buddy Barrier
When you use your unit move, you and the lower health nearby ally gain a shield equal to 20/30/40% of your max health.
Shell Bell
Sp. Atk +1.6
Move Cooldown 0%
When the Pokémon hits with a move, it recovers a minimum of 45 HP. The higher the Pokémon's Sp. Atk, the more HP it recovers.
Battle Item
Eject Button
Quickly moves your Pokémon in the designated direction.
As a Supporter, you want as much utility and sustain as you can get. As you're not taking down enemies and Wild Pokémon so much, the Exp. Share will help you keep up in levels, while Buddy Barrier and Shell Bell are both great for sustain and helping to keep you and your teammates in the battle for longer.
Eject Button is naturally the best choice for Supporters for when going gets tough.
Mr. Mime: Starting Attack
Fake Out
Has the user slap its hands together, shoving opposing Pokémon in front of it.
Fake Out is a great move to take early, as it'll help your teammates in their skirmishes. A well-placed shove can turn the tide of a battle, whether to prevent an attack or to initiate one.
Mr. Mime: Best Moves
In team battles, you're the ultimate disruptor. Confusion will give your team a huge advantage, thanks to its straight-line knock-up, while Barrier can then be used to keep your backline attackers safe or prevent enemies escaping.
Confusion
Creates a translucent wall in the designated location that prevents opposing Pokémon from passing. A maximum of two uses can be kept in reserve for this move
Upgrade at Level 13: Increases the maximum number of uses that can be kept in reserve for this move
Barrier
Creates a translucent wall in the designated location that prevents opposing Pokémon from passing. A maximum of two uses can be kept in reserve for this move.
Upgrade at Level 13: Increases the maximum number of uses that can be kept in reserve for this move.
Mr. Mime: Passive Ability
Filter
Reduces damage received by the Pokémon for a short time after it uses a move.
Mr. Mime: Overall Rating
Here are all the Pokémon you'll be able to get your hands on in Pokémon Unite, the new MOBA-style battler.