Tier 2
Star Guardian / Sorcerer
Active: Orb of Deception — 0/ 75
Ahri fires an orb in a line dealing magic damage to enemies it passes through. It then returns to her, dealing true damage to all enemies it passes through.
• Damage: 175 / 250 / 425
Mech-Pilot / Sorcerer
Active: Galaxy Shield-Blast — 70 / 140
Annie shields herself and blasts a cone of fire, dealing magic damage to enemies hit.
• Damage: 300 / 400 / 700
• Shield: 400 / 500 / 800
Chrono / Brawler
Active: Rocket Grab — 125/125
Blitzcrank pulls the furthest enemy to him, dealing magic damage and stunning them for 2.5 seconds. The next attack after pulling knocks up for 1 second. Allies within range will prioritize attacking Blitzcrank's target.
• Damage: 200 / 350 / 1337
Space Pirate / Mana-Reaver
Active: Space Pirate Guillotine — 0 / 50
Darius dunks an enemy, dealing magic damage. If this kills the target, Darius immediately casts again.
• Damage: 400 / 550 / 8
Valyrie / Infiltrator
[This champion has been removed from the set following Patch 10.12]
Active: Missile Rain — 0 / 70
Kai'Sa launches missiles towards each nearby enemy that deal 50 magic damage each.
• Number of Missiles: 4 / 6 / 9
Cybernetic / Blaster
Active: Relentless Persuit — 0 / 30
Lucian dashes away from his current target, then Basic Attacks them and fires a second shot which deals magic damage.
• Damage: 175 / 250 / 600
Dark Star / Vanguard
Active: Indestructible — 0 / 100
Mordekaiser gains a shield that absorbs damage. While the shield persists, Mordekaiser deals magic damage per second to all nearby enemies.
• Damage: 75 / 100 / 200
• Shield: 350 / 500 / 850
Celestial / Protector
Active: Grand Entrance — 50 / 80
Rakan dashes next to his attack target then leaps into the air, knocking up and damaging all adjacent enemies.
• Damage: 175 / 275 / 400
Chrono / Blademaster
Active: Future's Refuge — 100 / 150
Shen creates a zone around himself for a few seconds, granting all narby allies 100% chance to dodge incoming basic attacks. While active, Shen gains Magic Resist.
• Duration: 2.5 / 3 / 5
• Magic Resist: 15 / 30 / 45
Rebel / Mystic
[This champion has been removed from the set following Patch 10.12]
Active: Aria of Perseverance — 0 / 40
Sona heals injured allies and cleanses them of all stuns.
• Healing: 150 / 200 / 300
• Number of Targets: 2 / 3 / 4
Celestial / Protector
Active: Three Talon Strike — 0 / 60
Xin Zhao quickly strikes his target three times, dealing Basic Attack damage and applying on-hit effects. The third strike deals bonus magic damage and knocks his target up for 1.5 seconds.
• Damage: 200 / 275 / 375
Rebel / Blademaster
Active: Last Breath — 0 / 80
Yasuo blinks to the farthest enemy within attack ranges + 2 Hexes and knocks them up, holding them airborne for 1 second and hitting them multiple times, dealing Basic Attack damage and applying on-hit effects.
• Number of Strikes: 4 / 5 / 6
Added with the Mid-Season Update
Battlecast / Blaster
Barrage: For 3 seconds, Kog’Maw gains infinite Attack Range and 80% attack speed, and his auto attacks deal 2 / 4 / 8 % of the target’s maximum Health as magic damage.
Astro / Vanguard
Active: Impact Crater — 50/120
Nautilus erupts the ground beneath his target, knocking them up and stunning them for 3/3/6 seconds, and dealing 100/200/500magic damage. Enemies adjacent to the target receive half of this effect.
Rebel / Infiltrator
Contempt for the Weak: (Passive)
Every third attack Zed steals 20/33/50% of the target’s Attack Damage and deals 50/90/150 bonus magic damage.