In a little over a month now, Half-Life Alyx will be released. The next VR game from Valve, that will relaunch the franchise that has been pending for 13 years now, will be available more precisely in March 2020 on Valve Index, HTC Vive, Oculus Rift and WMR.
And Gabe Newell's company assures it, contrary to many titles lately, there won't be any postponement.
"Except for a few adjustments to the very last final scene" and a few bugs to fix, already finished. At least that's what the developers said on Reddit during a AMA session. It must be said that more than 80 people are working on the title, something never seen before at Valve.
They also want to reassure us by insisting that it's a full-fledged game with a game lenght comparable to Half-Life 2, which is 15 to 20 hours. And the script by Erik Wolpaw, Jay Pinkerton and Sean Vanaman has been validated by Marc Laidlaw, the novelist behind all the previous episodes of Half-Life. In addition, it will be accompanied by a soundtrack by Mike Morasky (Portal 2, Left 4 Dead, Team Fortress), who nevertheless worked in conjunction with Kelly Bailey, whom he succeeds. And if only an English version will be proposed, subtitles in about ten languages will be available.
In terms of gameplay, we are assured that both hands will be able to engage in different activities and for this to be possible, all weapons will be able to be used with only one hand, but without being able to see Alyx's arms so as not to hamper visibility. And, without being extreme, the horror, which has always been part of the licence, will be there. New trailers have finally been promised in a short time.