We were waiting for a long time, and now it's coming: the Mordekaiser rework. It has been unveiled with a video: his ultimate will change, putting down 2 players in the kingdom of death.
Mordekaiser’s basic attacks deal bonus magic damage. After three spells or attacks against a champion, Darkness Rise deals damage to nearby enemies and gives movement speed until Mordekaiser is out of combat.
Mordekaiser slams down his mace, dealing damage in an area or bonus damage to a single enemy.
The evil overlord absorbs 25% of damage taken and damage dealt. Casting once generates a shield with this value. Mordekaiser can cast again to consume 50% of the shield for health.
Passive: Mordekaiser gains 25% Magic Penetration
Active: A deadly claw drags enemies towards him, dealing damage.
Mordekaiser banishes a single enemy champion to the Death Realm for a 7 second 1v1, stealing a percent of their core stats. If he kills his target, he consumes their soul, keeping their partial stats until they respawn.
He will get a new ultimate, which is looking pretty strong because it will allow him to totally prevent an opponent to participate in a teamfight or to flip around a 2v1 situation into a 1v1. However, against the low mobility or Mordekaiser, it's always possible to tempo his ultimate by flashing through a wall or being simply smarter.
Written by Julien "Imso" Hubert. Translated from French by Millenium.us.org.