In a new "Quick Gameplay Thoughts", League of Legends Lead Game Designer Riot Scruffy is teasing some big changes for Elemental Rifts, Runes, as well as ADC champions...
Elemental Rifts
Starting with Season 10, Riot Games introduced the Elemental Rifts as a new core mechanic of Rise of the Elements shaping the map according to the Element of the third Drake appearing.
While Riot Games is globally satisfied with the four Elemental Rifts, Scruffy explains that they would like to improve the Inferno and Cloud versions. For the first one, he would like to introduce explosive spine cones that would damage champions. For the second, more vision flowers, as well as a better movement speed buff.
Runes
ADC Buff
Riot Games wants to change the option for the bottom and middle lane. In the end, the real concern of the ADC role is not the lack of damage, but the lack of independence and the survivability. Riot Games performs the following tests to hopefully balance this role:
- +30 base health (for most ADC, see Patch 10.11 PBE notes for further information)
- +2 HP per level
- Zeal Movement Speed Bonus: 5% >>> 7%
- Phantom Dancer's movement speed bonus: 5% >>> 7%
- Ultra-fast cannon movement speed bonus: 5% >>> 7%
- Statikk Dagger movement speed bonus: 5% >>> 7%
- Hurricane of Runaan's movement speed bonus: 7% >>> 9%
Do you feel these changes will improve the health of the current meta? Will ADC champions finally be useful in Ranked Solo Queue? Feel free to drop your opinion in the comment section below!
Original content by Antagoniste.