Balancing is very important in a game like Valorant, as the development team showed a few days ago. For example, in an FPS, accuracy is a fundamental feature but one that faces a lot of criticism.
A player recently posted his complaints about accuracy after a jump. According to him, the player regains proper accuracy too quickly after a jump, making it easier for him to place headshots. He added that this speed of accuracy is more important with a Vandal or a Phantom.
He illustrated his words with a video in which we can see that the opposing player, as soon as he hits the ground, can directly take several headshots. He also added that the higher your elo is, the more likely you"re to meet players who use this mechanism — which is particularly frustrating.
He suggested reducing the speed from 300 to 500 milliseconds after hitting the ground before regaining normal accuracy, which would solve the problem. He is afraid that this glitch will become more and more known and used. He hopes that Riot Games will react quickly enough, especially for the high-stakes competitions that are coming.