Icebox
Each Icebox site is a complex combat space that features plenty of cover and verticality. This map emphasizes skirmishes, sharp aim, and adaptive play. There’s also a zipline that amplifies the feeling of quick action and verticality.
As Icebox is released ahead of schedule, developers are going to be releasing it in a “beta” state for at least two weeks. During this time, the map will be available to play in Unrated, Spike Rush, and Deathmatch modes.
Riot Games is going to continue to optimize the performance on the map as well as continue to fix any bugs that might appear. If all goes well, Icebox will then become available for play in the Competitive queue on October 27.
- Early in the patch, players queuing for Unrated will more often get placed on Icebox.
Ascenders (Ropes) / Ziplines:
- Acceleration adjusted to prevent sudden shifts in direction (this was added last patch but wasn’t in the patch notes because well, you might start asking about ziplines).
- Added weapon tagging when shot while on Ascenders.
- These changes are intended to make players that are using Ascenders and Ziplines less evasive during combat.
Ascent / Bind
- Vision Cones accuracy improved for Ascent, Bind.
- Haven, Split may also be updated in this patch.