Competition updates
- You can now select your preferred server(s), increasing the chance you will play on a server you want.
- Rank disparity for parties capped at 3 tiers (from 6).
- Immortal+ ranked changes will only be impacted by winning and losing and the decisiveness of the game outcome (how many rounds won or lost by) and not factor individual performance into the calculation.
Mode updates
Deathmatch
- Increased player count 10 >>> 14 players.
- Updated spawning algorithm to encourage safer spawns.
- Removed periodic location pulse, and you’ll now only receive a pulse right when you respawn.
- Increased match length, first to 40 kills (was 30), time limit upped to 9 minutes (was 6).
- Kill Reloads: On every kill, players get an automatic, immediate full reload of their active weapon (Ares & Odin get 30 bullets back).
- XP gain increased from 500 to 900 XP.