Details of the Fortnite 9.30 patch note on Fortnite Battle Royale PC, PS4, Xbox One, Switch and mobile versions. Discover new features, changes and corrections in the patch note.
The Chug Splash is a new healing item added to Fortnite through v9.30 patch note. You can launch it on your allies to heal them instantly.
WEAPONS + ITEMS
Shotgun cooldowns now only apply when the player is carrying multiple shotguns, regardless of Shotgun type.This is a Quality of Life change to prevent the swap delay system from interfering with players who do not have multiple shotguns in their inventory. As with all changes, we’ll be keeping a close eye on this and make adjustments if necessary.
Reduced the Combat Shotgun’s long-range effectiveness. Reduced damage at medium distances by 10%. 2.44 tiles to 4.88 tiles.
Reduced damage at long distances by 20%. 4.88 tiles to 9.76 tiles.
The Combat Shotgun’s accuracy uniquely enables players to hit shots from longer distances compared to other shotguns. However, the damage at those longer ranges was a little higher than desired..
Vaulted
Boom Bow
Dual Pistols
Dynamite
These Vaults are primarily targeted at adjusting the availability of explosives, putting them more in line with where we think they should be.
Removed the ability to ride Proximity Grenade Launcher projectiles. Due to the faster speed of this projectile, it was causing problems with level streaming. You can still ride rockets launched from Rocket Launchers.
Added short delay to start damaging players from Storm Flip on entry, to mimic normal Storm gameplay
Added Storm Flip to Audio Visualizer when it is activated
Toys no longer will show up in the elimination feed on Starter Island
GAMEPLAY
Made the “Hold to Swap” feature an option. This defaults as OFF.With the option OFF, pickup is now back on the initial button press instead of button release. This should result in more responsive pickup behavior.
Made the Fortbyte Pressure Plate Puzzle NW of The Block easier to complete.Once unlocked the Fortbyte will be available for up to 15 seconds.
Parking all vehicles on the pedestals will trigger them, except the Hoverboard.
Slipstreams now fade out the visual effects and play audio cues to warn that they are shutting off before the collision and forces are disabled, to give players more advance warning.
Added Storm Flip color switch effects, depending on Storm intersection points.
PERFORMANCE
Rendering optimizations on player built walls to help end-game situations with thousands of building pieces.
Added general optimizations for audio visual indicators.