New weapon: Revolver
The revolver is back, and it comes with a new epic and legendary variant and a new look!
WEAPONS + ITEMS
Vaulted
- Rare Tactical Assault Rifle
- Impulse Grenades
- Rift-To-Go
- Pirate Cannon
Unvaulted
- Uncommon and Rare Pump Shotgun
- Shockwave Grenade
- Suppressed SMG
- Common, Uncommon, and Rare Revolver
Balance adjustments
- Tactical Shotgun: Availability from floor loot reduced from 8.19% to 5.4%. Headshot Multiplier increased from 2 to 2.25.
- Burst SMG: Availability from floor loot reduced from 5.03% to 3.1%. Availability from chests reduced from 18.66% to 10.32%. Base accuracy increased by 13.6%. Jumping accuracy penalty reduced from 15% to 5%. Sprinting accuracy penalty reduced from 30% to 20%. Base damage increased from 23/24/25 to 24/25/26
- SemiAuto Sniper Rifle: Availability from floor loot reduced from 0.65% to 0.44%. Availability from chests reduced from 5.1% to 3.4%
- FlintKnock Pistol: Availability from floor loot reduced from 1.97% to 1.32%.
- Infantry Rifle: Increased the Epic and Legendary Infantry Rifle clip size from 8 to 10.
- Minigun: Increased player damage from 18/19 to 20/21.
- DrumGun: Reduced clip size from 50 to 40. Reduced fire rate from 9 to 8.
- Heavy Assault Rifle: Increased damage from 36/38/40 to 38/40/42.
GAMEPLAY
Supply Llama
- Increased the material count from 200 of each to 350 of each.
- Increased the total number of Llamas per match from 3 to 5.