Due to its monetization, Diablo Immortal has been overwhelmed since its release by the press and gamers. However, it would seem that the first "economic" analyzes of the microtransaction system were actually very far off the mark... And not in a good way, since recent calculations establish that the cost of a maxed character is not the order of 110,000 dollars... But rather 540,000 dollars .
The first figure had been advanced by the YouTube channel Bellular News, but a recent Reddit post explains that it would be necessary to quintuple this amount to obtain a REAL ultimate character.
Squared Legendary Gems
In their Reddit post , ShiftYourCarcass explains that the 5/5 Legendary Gems (whose unit cost is around $16,600) actually carry an awakening system of their own, since they subdivide and allow crimping five other gems. Therefore, a character "maxed" by purse strength alone actually needs 36 5/5 gems, not 6 .
Whales that only exist in our imagination
If your clan is certainly home to a few whales with well-stocked wallets, those who would be able to invest more than a million dollars in Diablo Immortal are real Moby dicks, in comparison. White whales that are only myths, and that we never meet in real life.
The Diablo Immortal community seems to have discovered the very existence of this 5/5 gem awakening system. This is strictly speaking a mechanic "reserved" for super-whales . And with the use of such features that always go further in the race for perfection, and always requiring aberrant sums of money, it is unlikely that we will ever see a real 100% maxed character on Diablo Immortal. On no server.