Skystation Showdown takes place on a gigantic aerial arena composed of 4 different capture zones. 3 capture zones are in a circle outside the map and the last one is at its centre.
When a team is the only one on a capture zone, it scores points. The first team reaching 3000 points wins the game. Your role is to coordinate with your allies to stay on a zone as long as possible and to kill the opposing teams that have captured a zone.
From the middle of the game, the central zone is activated. You will score points 3 times faster than in other zones, but it is much easier to be attacked and much more difficult to keep the zone.
All players have the same weapons (Assault Rifle, Tactical Shotgun, and Hunting Rifle) and each team has an Infinity Blade that returns to a reappearing point each time its carrier is eliminated.
While the blade is practical to get to a point quickly and clean it up, it is useless to protect yourself from other teams' shots who will try to kill you at a distance. The carrier of the Infinity Blade must always be supported by a teammate who will build protections for both of them.
Finally players have Impulse Grenades to quickly return to combat. However, be careful: the map is full of holes and the fall is long...
The team ranking is displayed continuously on the right. Attacking a capture zone held by a team about to win is often the best way to take over the victory!