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Fortnite update 9.00, patch note, season 9

Fortnite update 9.00, patch note, season 9
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Details of Fortnite's new season 9 capital 9.0 on Fortnite Battle Royale PC, PS4, Xbox One, Switch and mobile versions. Discover new features, changes and corrections in the patch note.

Fortnite update 9.00, patch note, season 9

A new combat pass

Discover the Battle Pass of Season 9 and all its new features.

New feature: slipstreams

Get around locations quickly with the new Slipstream wind transportation system.

Fortnite

New locations:

Explore new points of interest that emerged from the destruction of the Volcano like Neo Tilted and Mega Mall.

Fortnite

Weapons and objects

Added Combat Shotgun.

  • Semi-automatic.
  • Holds 10 Shells.
  • Fires 9 pellets per shot for 73 / 77 / 81 base damage.
  • Tight spread and fast fire rate.
  • Headshot multiplier of 1.70x.
  • Reloads 2 shells at a time.
  • Available in Rare, Epic, and Legendary variants.
  • Available from Floor, Chests, Supply Drops, and Vending Machines.
  • Adjusted Tactical Shotgun damage: base damage increased from 66/70/74 to 71/75/79.
  • Reduced Drum Gun availability from 16.732% to 7.155%.
  • Reduced Boom Bow availability from 1.292% to .755%.
  • Unvaulted Grenades have been reintroduced.
  • Vaulted Clingers have been stored.
  • Vaulted Buried Treasure have been stored.
  • Vaulted Pump Shotgun has been stored.
  • Vaulted Poison Dart Trap has been stored.
  • Vaulted Scoped Revolver has been stored.
  • Vaulted Suppressed Assault Rifle has been stored.
  • Vaulted Thermal Assault Rifle has been stored.
  • Vaulted Balloons have been stored.

Gameplay

Slipstreams

  • These tunnels of wind passively carry players down the stream.
  • Players can move faster and change direction when actively trying to move down the Stream.
  • Use directional input to gain extra velocity. Experiment with bobbing up and down for higher speeds.
  • Players are launched when exiting the tube based on their movement speed and exit angle.
  • Projectiles and Vehicles can also enter the Slipstream.

Air Vents

  • The powerful gusts of air from these environmental items can launch players short distances and grant immunity to fall damage.

Fortbytes

  • Fortbytes are a series of 100 collectible computer chips available to Battle Pass owners. As you collect Fortbytes, you’ll decrypt a mysterious image. Collect them all to unlock rewards and uncover the secrets of Season 9.
  • On the first day of Season 9, there are 18 Fortbytes available to find. At least 1 new Fortbyte will be unlocked each day. Check the Challenges Tab for detailed information on which Fortbytes are currently available and when the others unlock.
  • Fortbytes cannot be collected after Season 9 ends.
  • Disconnected players will stay in the world for 60 seconds. They still take damage and count for elimination points.

Events

  • Players who have already qualified to be in the World Cup will be marked with a World Cup badge on the event leaderboards.
  • Leaderboards now have a button to sort games by the number of top leaderboard players in them. This will help identify the most critical active games from a leaderboard standing view.
  • The in-game HUD now has different icons for points for Arena matches and weekend tournament matches.

Performances

  • Improved frame rate on Nintendo Switch, particularly when large numbers of characters are onscreen.
  • Addressed some cases of invisible characters after skydiving.

Audio

  • Better tactical audio when inside player-built structures: 
    - Enemy Pickaxe impact within ~one building tile radius has new, louder sound. 
    - Wallbreak by enemy close/behind player much clearer/louder.
  • Explosion audio improvements- shorter, higher dynamic range sounds that will make explosion audio clearer and punchier.

Spectating

Spectating a player’s match will now automatically follow that player.

Mobile

  • Auto fire will now trigger on vehicles.
  • Added option for increasing elimination feed line count in the HUD Layout Tool.
  • Dragging/Dropping from the quickbar is now allowed while jumping.
  • The location of the boost button on Android for the X-Stormwing has been moved to avoid triggering the Home button.
  • Squad formation is now accessible.

Creative

What's new?

  • Neo Tilted: Build your own imagined version of Neo Tilted using futuristic prefabs sets and gallery options!
  • Levitation plate: Hover platforms allow for sky-high construction and are great for platforming!
  • Creature Manager: Customize creatures’ health, damage and score for advanced games!

Islands

  • Added Meadow Island - a 105x105 tiles flat, grass island.
  • Updated the look of the Creative and Playground’s hubs.

Gameplay

  • Added Team Rotation option which causes players to rotate between teams.
    - Disabled, Every Round, Every Other Round.
    - Use in attack / defend games to give players a chance to play on each side.
  • Added new Flight options to Game Settings.
    - Player Flight Sprint - Sets whether players are allowed to sprint in games where flight is enabled.
    - Flight Speed - Sets the speed at which players will fly in games where flight is enabled.
  • Added “Allow Out of Bounds” option to Game Settings to keep players from leaving the bounds of an island during games: On, Off (Default: On)
  • Added Resource Cap option: None, 100, 150, 200, 300, 400, 450, 500, 750, 999, 2000 (Default: 500)

Weapons and objects

  • Added the Jewel (Crystal Llama) item to the Consumables tab of the creative inventory. Use it with the Item Spawner and Capture Area to create your own heist.
  • Combat Shotgun: 
    - Semi Automatic
    - Holds 10 Shells
    - Fires 9 pellets per shot for 73 / 77 / 81 base damage
    - Tight spread and fast fire rate
    - Headshot multiplier of 1.70x
    - Reloads 2 shells at a time
  • Available in Rare, Epic, and Legendary variants.

Creative tools + phone

  • You can now “sprint” while flying to move much more quickly. Simply hold down the regular sprint button to fly faster. Choose between 0.5x, 1.0x, 1.5x, 2.0x, and 3.0x speeds. (Default 1.0x). 
  • To change speeds while flying:
    - On keyboard, press the C button
    - On controllers, press D-Pad Down
    - Mobile controls will be added soon, with a totally revised control scheme for toggling options!
  • Increased the Multi-Select limit on selectable objects from 20 to 100.

Prefabs & galleries

  • Added 6 new Neo Tilted Prefabs.
  • Added 3 new Neo Tilted Building Galleries.
  • Added a Neo Tilted Prop Gallery.
  • Added a Neo Tilted Car Gallery.
  • Added a Neo Tilted Hologram Gallery.
  • Added Neo Tilted Sidewalks to Street Gallery B.
  • Added the Neo Tilted Tree to the Nature Tree Gallery.
  • Added the Neo Tilted Flowers to the Nature Jungle Gallery.
  • Added more props to General Props Gallery B.

Devices

  • Added the Creature Manager device to the creative inventory. This allows you to customize the attributes of the creatures that the Creature Spawners create.
  • Use one Creature Manager per creature type that you want to customize.
  • Type: Fiend, Red Fiend, Brute, Red Brute, Ranged, Megabrute.
  • Health: Default, 1, 5, 10, 25, 50, 100, 200, 500, 1000, 2000, 5000
  • Score: 1, 2, 3, 4, 5, 10, 15, 20, 50, 100
  • Damage to players: None, Default, 1, 2, 5, 10, 20, 25, 50, 100, 150, 200, 500
  • Damage to the environment: Default, 1, 2, 5, 10, 20, 25, 50, 100, 150, 200, 500
  • Added the Hover Platform device:
    - This can be placed anywhere and allows building in the air.
    - Make sure you place the hover platform first; placing it on an existing building can cause the building to be destroyed.
    - Known issue: Using Multi-Select with a Hover Platform causes anything built on it to be destroyed when placed.
  • Added the Air Vent device:
    - Boosts players into the air.
  • Added Bacon to the Challenge Gallery.
  • Added new options to the Capture Area device:
    - Added Team option to restrict item captures to a specific team (1-16 or All (Default: All).
    - Added Accent Color option to help visually distinguish Capture Area devices from one another (White, Sky Blue, Red-Orange, Golden, Apple Green, Fuschia, Orange, Aquamarine, Beige, Purple, Neon Green, Cerulean, Aqua, Pink, Green (Default: Aqua).
  • Added new options to the Objective device:
    - Added “Show Damage Numbers” option to show how much damage is dealt to the Objective when it is damaged (On, Off (Default: Off).
    - Updated the health bar on the Objective Device; it now shows whether it’s a Friendly or Enemy target by its color (Friendly shows blue, Enemy shows red).
  • Added new option to the Explosive Barrel:
    - Added “Show Damage Numbers” option to show how much damage is dealt to the Explosive Barrel when it is damaged.
  • On, Off (Default: Off)
  • Added new option to the Coin:
    - Added “Collecting Team” option to specify which team can collect the coin.

UI + social

  • Matched the color for the in-world markers of attack/defend objectives to the color variations in their respective HUD elements.
  • Renamed “knockdowns” to “eliminated” in the scoreboard.

Performance

  • Resolved some big hitches when using the Barrier device, Music Sequencer, or Driftboard Spawner.
  • Improved the performance of some Phone interactions to reduce hitching.

Written by Augustin "TheGreatReview" Héliot. Translated from French by Millenium.us.org.

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