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New Champions - LoL, TFT Set 2: Rise of the Elements — New units, origins & classes revealed

LoL, TFT Set 2: Rise of the Elements — New units, origins & classes revealed
New Champions
  • Table of Contents
  • Reworked Champions
  • New Origins
  • New Classes
  • New Board Interactions
  • New Items
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New Champions

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Qiyana

Teamfight Tactics

Lux, the first 7 gold-cost Champion

Teamfight Tactics

Tier 1

Diana

Inferno

Assassin

Diana shields herself for a few seconds and creates three flame orbs that orbit her. Orbs explode when they contact an enemy, dealing damage.

Ivern

Woodland

Druid

Ivern shields the lowest-health ally for a few seconds.

Kog'Maw

Poison

Predator

Kog’Maw launches acid that damages a random enemy.

Maokai

Woodland

Druid

Passive: Whener Maokai is damaged by an enemy spell, his next attack heals him.

Nasus

Light

Warden

Nasus temporarily enrages, gaining bonus health and damaging adjacent enemies each second for the duration.

Ornn

Electric

Warden

Ornn breathes lightning in a cone in front of him, inflicting 100/200/300 magical damage to enemies and increasing their chance to be critically struck for the next 4 seconds.

Renekton

Desert

Berserker

Renekton inflicts150/275/400 to adjacent enemies and heals himself for each enemy hit.

Taliyah

Mountain

Mage

Taliyah erupts the ground under a random enemy, dealing 150/325/500 magical damage and knocking them toward her if ranged, or away if melee.

Vladimir

Ocean

Mage

Vladimir damages a target enemy, healing himself for the damage dealt.

Zyra

Inferno

Summoner

Zyra spawns two untargetable Flame Spitters on random hexes at the edge of the arena, which attack the nearest enemy.

Tier 2

Jax

Light

Berserker

Jax's combat prowess allows him to dodge all incoming attacks for 2 seconds and then quickly counterattack, stunning all surrounding enemies and dealing them 150/250/350.

LeBlanc

Woodland

Mage/Assassin

Leblanc sends a chain toward the nearest enemy, stunning and damaging them after a delay.

Malzahar

Shadow

Summoner

Malzahar creates a portal that spawns minions. More star levels, more minions.

Neeko

Woodland

Druid

Neeko throws a seed at a random enemy that explodes three times in a larger and larger radius

Skarner

Crystal

Predator

Skarner shields himself for a few seconds, gaining bonus attack speed while the shield holds.

Syndra

Ocean

Mage

Syndra conjures a Hydro Sphere at a target location that damages enemies.

Thresh

Ocean

Warden

Thresh throws his lantern to the lowest-health ally, shielding them and nearby allies for a few seconds.

Tier 3

Azir

Desert

Summoner

Azir summons an untargetable Sand Soldier near a random enemy that attacks whenever Azir attacks.

Dr. Mundo

Poison

Berserker

Dr. Mundo spawns a toxic cloud around himself for 8 seconds that deals 40/11/160 +1.25% Max. HP each second to adjacent enemies and heals himself for 100/150/200% of the damage dealt for several seconds.

Ezreal

Glacial

Ranger

Ezreal fires a shard of ice toward the lowest-health enemy, damaging the first enemy hit and applying on-hit effects.

Nautilus

Ocean

Warden

Nautilus sends out a depth charge that seeks out the furthest enemy champion, knocking them up and stunning them for a really long time.

Nocturne

Steel

Assassin

PAssive: Every three hits, Nocturne’s next attack is enhanced, damaging all adjacent enemies and healing him for a portion of damage dealt.

Qiyana

Variable

Assassin

Start of the Round: Qiyana's Origins become either Cloud, Inferno, Ocean or Woodland

Qiyana dashes to the side of her target and throws a blast of wind through them, damaging and stunning enemies it passes through.

Sion

Shadow

Berserker

Sion smashes an area in front of him after a delay, knocking up and damaging enemies.

Sivir

Desert

Blademaster

Sivir’s attacks temporarily bounce to nearby units.

Soraka

Light

Mystic

Soraka creates a zone, preventing enemies for gaining mana for 3/5/7 seconds and dealing 150/300/450 damage.

Tier 4

Annie

Inferno

Summoner

Summon Tibbers to deal area damage, Tibbers deals a lot of magic damage with his AA.

Janna

Cloud

Mystic

Janna knocks back enemies in a large area and channels for a few seconds, continuously healing nearby allies.

Malphite

Mountain

Warden

Malphite throws himself toward a random enemy, dealing 125/200/275 to nearby enemies when he arrives and knocking them into the air.

Olaf

Glacial

Berserker

For the rest of combat, Olaf gains a large amount of Attack Speed and Lifesteal for a few seconds and becomes immune to crowd control.

Twitch

Poison

Ranger

Twitch temporarily gains infinite range and his attacks become piercing bolts that fly through their targets to the end of the board, damaging all enemies they pass through.

Yorick

Light

Summoner

Yorick blesses 3/5/10 of his lowest-health allies, reviving them as a Minion of Light when they die with 500/900/2000 HP and 75/150/225 attack. They benefit from the Light trait bonus.

Tier 5

Master Yi

Shadow

Blademaster / Mystic

Master Yi rejuvenates his body by focus of mind, becoming invincible and restoring 25/50/75% HP. He then gain 100/150/200 bonus magical damage during 6 seconds.

Nami

Ocean

Mystic

Nami sends a massive wave toward a random enemy, damaging and knocking up enemies it passes through and granting allies it passes through bonus magic damage on hit.

Singed

Poison

Alchemist

Passive: Singed passively leaves a poison cloud behind himself that damages enemies who stand in it.

Taric

Crystal

Warden

After a delay, Taric and all nearby allies become invulnerable for a few seconds.

Tier 7

Lux

Electric OR Inferno OR Glacial OR Crystal OR Wind OR Woodland OR Steel OR Ocean OR Shadow OR Light

• There are ten copies of Lux in each game, one of each of the above elements.

  • • Once you purchase one Lux, the other Luxes will become that element when you see them in your shop.*

After gathering energy, Lux fires a beam of light that deals 600/900/1200 damage to all targets in the area. In addition, she refreshes 50 mana based on enemies hit.

Rise of the Elements will bring board interactions!

In a fashion to the Summoner's Rift, Teamfight Tatics' board is going to be directly impacted by 'Rise of the Elements'. Ocean, Infernal, Wind, and Mountain — the four elements will be summoned to create a new core mechanic!

  • Table of Contents
  • New Champions
  • Reworked Champions
  • New Origins
  • New Classes
  • New Board Interactions
  • New Items
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Thomas Sauzin
Thomas "Calo" Sauzin

Head of Portal League of Legends 🇫🇷 — Shikin Haramitsu Daikomyo

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