Reworked Champions
Translated
Light
Blademaster
Ability stays the same.
Crystal
Ranger
For 5 seconds, Ashe gains +50/75/100% Attack Speed, and her basic attacks fire a flurry of five arrows dealing 50/85/120% physical damage.
Inferno
Mage
Ability stays the same.
Glacial
Warden
Ability stays the same.
Inferno/Shadow
Ranger
Lamb tumbles away from her target while Wolf bites them, dealing damage.
Desert
Assassin
Kha’Zix briefly becomes stealthed, becoming untargetable and causing his next attack to critically strike.
Steel
Predator
Rek'Sai bites an enemy, dealing 200/550/900 true damage.
Inferno
Ranger
Ability stays the same.
Light
Ranger
Ability stays the same.
Shadow
Mage
Ability stays the same.
Electric
Berserker
Volibear bites his target, dealing damage. Thunder Bite instantly kills enemies below a certain amount of health, fully restoring Volibear’s mana.
Glacial
Predator
Ability stays the same.
Cloud
Blademaster
Yasuo targets the enemy with the most items, teleports to him and knock him. He then attacks him 3/5/7 times.
Electric
Summoner/Assassin
Zed creates an identical clone of himself behind his current target, copying his items as well. This clone can also cast Living Lightning.
In a fashion to the Summoner's Rift, Teamfight Tatics' board is going to be directly impacted by 'Rise of the Elements'. Ocean, Infernal, Wind, and Mountain — the four elements will be summoned to create a new core mechanic!