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MGG / Games guides / Final Fantasy 7 Remake Barret Wallace Weapons Guide: Cores, Sub-Cores & Weapon Abilities /

Big Bertha - Final Fantasy 7 Remake Barret Wallace Weapons Guide: Cores, Sub-Cores & Weapon Abilities

Final Fantasy 7 Remake Barret Wallace Weapons Guide: Cores, Sub-Cores & Weapon Abilities
Big Bertha
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Big Bertha

This weapon significantly upgrades Physical Attack and HP, and is the ideal weapon for a tank-focused Barret.

  • How to get the Big Bertha: You can buy this in Chapter 13, in the Weapon Shop in Evergreen Park.
  • Weapon Ability: Maximum Fury — Consume all ATB charges to fire a long stream of bullets at an enemy.

Core

  • Attack Power +8
  • Magic Attack Power +10
  • Max HP +250
  • Max HP +250
  • Max HP +250
  • New Materia Slot

Sub-Core I

  • Attack Power +5 with High HP
  • Magic Attack Power +5 with High HP
  • Physical Defense +10 with Low HP
  • Magic Defense +10 with Low HP
  • Trade-Off
  • Self-Healing 50% Boost with Low HP

Sub-Core II

  • Attack Power +10
  • Attack Power +10
  • Magic Attack Power +10
  • Max HP +250
  • Limit Break Damage 5% Boost
  • Limit Break 5% Boost with Low HP
  • New Materia Slot
  • New Materia Slot Connection

Sub-Core III

  • Attack Power +10
  • Attack Power +10
  • Magic Attack Power +12
  • Max HP +250
  • Elemental Defense 5% Boost
  • New Materia Slot
  • New Materia Slot
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Laure Laborde
Laure Laborde

Freelance Writer and Editor for Millenium FR & US - Indie lover and horror enthusiast.

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