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Steven Universe MultiVersus: Moves, Perks... How to play him?

Steven Universe MultiVersus: Moves, Perks... How to play him?

Steven Universe, from the eponymous cartoon, is one of the playable characters in the current roster of MultiVersus, the new fighting game from Warner Bros. studios. This guide will help you better understand the Crystal Gem Boy.

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Steven Universe is a Support/Horizontal class character in MultiVersus. To unlock it, you will have to pay 3000 gold coins, 700 Gleamium or 1 character ticket . Her skills are all based around her Gem powers and her legendary optimism.

Steven Universe

The only known hybrid of a human and a Gem, Steven was always destined to be special. He spent most of his childhood raised by a trio of Gems hiding out on Earth, but it wasn’t until he became a teenager that he started to grow into his own potential as a hero. With his big heart, unstoppable optimism, and incredible Gem powers; Steven will always save the day!

Passive Skills

  • When Steven dodges he creates a bubble around himself and his ally that acts as ARMOR. The bubble can absorb 3 hits, but its durability is shared between Steven and his ally. Steven's bubble has collision that will stop enemies from moving through it.

Ground Attacks

  • Neutral : CHARGE a forward spiky bubble punch. Applies ROSE'S GAZE.
  • Sides : A COMBO of bubble punches.
  • Top : CHARGE a spiky bubble uppercut.
  • Bottom : CHARGE a gem barrier that knocks away nearby enemies, BREAKS ARMOR and destroys PROJECTILES.

Air Attacks

  • Neutral : CHARGE a gem explosion. CHARGING increases the size of the explosion.
  • Laterals : Steven projects a shield that REFLECTS and bounces him back on hit.
  • Top : Steven does a bubble clap overhead.
  • Bottom : Steven does a bubble slam downward.

Special Moves

  • Neutral : Steven sends out a tether PROJECTILE. After a few seconds, it hits enemies and applies ROSE'S GAZE. The tether can attach to allies. Knockback eemies with ROSE'S GAZE multiple times to put them in a BUBBLED, DISABLING them. Hit BUBBLED allies to break them out of the bubble. COOLDOWN applies.
  • Sides : Steven CHARGES and fires a shield wall PROJECTILE, blocking enemies. If the shield passes an ally it will grant them brief ARMOR. On cooldown, Steven will do a forward dash kick.
  • Top : Steven holds his shield overhead and dashes upward, leaving a PLATFORM behind for allies. Steven can only create 1 PLATFORM at a time.
  • Down: Ground: Steven plants a watermelon, creating an area that will HEAL allies over time. The watermelon then explodes into a Watermelon Steven that will assist Steven's allies as a fighter. COOLDOWN applies.
    Aerial : Steven dives down, surfing on his shield. He bounces up if he hits an enemy while he is in the air, allowing him to combo into a dive kick. After landing, he slides on the ground.

Which Perks to choose?

  1. Triple jump
  2. Ice to Beat You!
  3. Bounce Bubble
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