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Champions Balance Changes - LoL — League of Legends patch notes 9.17

LoL — League of Legends patch notes 9.17
Champions Balance Changes
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These are the latest changes made on the League of Legends PBE: Patch 9.17.

From balancing champions to new skins, discover everything that's new on the Rift!

Buffed

Galio

• MP5 increased from 9.335 to 9.5

Q — Winds of War

• Cooldown lowered from 14/13/12/11/10 to 12/11.5/11/10.5/10

W — Shield of Durand

• Minimum damage increased from 10/20/30/40/50 to 20/35/50/65/80
• Max damage increased from 30/60/90/120/150 to 60/105/150/195/240

Kalista

• Base AD increased from 67 to 69
Base mana increased from 231.8 to 250
Mana per level increased from 35 to 45

Leona

Q — Shield of Daybreak

• Cooldown lowered from 6 to 5

Lucian

• Base AD increased from 61 to 64

Neeko

Passive — Inherent Glamour

[New] When disguised, Neeko can select herself to deactivate her disguise, putting it on a 2 second cooldown

Pantheon

Q — Comet Spear
[New] Tap Q now crits targets below 25%

E — Aegis Assault
[Removed] No longer takes reduced damage from Monsters

Ryze

• Magic resist increased from 30 to 34

Zyra

R — Stranglethorns

• Mana cost changed from 100/120/140 to 100 at all ranks
• Cooldown lowered from 130/120/110 to 110/100/90

Balanced

Aurelion Sol

Passive — Center of the Universe

• Damage changed from [20-130] to [16/18/20/22/24/27/30/35/40/45/50/60/70/80/90/100/110/120]
• AP ratio changed from [18-35% (based on level)] to 25%

Q — Starsurge

• Cooldown changed from 10 to 11/10/9/8/7
• Movement speed increased from 10% to 20%
• If Aurelion Sol is faster than his Q, the missile will speed up to keep up.

W — Celestial Expansion

[New] Now causes Aurelion Sol's stars to expand, gaining increased damage and rotating at high, but decaying, speed. Upon reactivating or after 3 seconds, the stars retract, granting 40% movement speed, decaying over 1.5s.
• Cooldown: 8/6.5/5/3.5/2
• Mana Cost changed from [40+22/24/26/28/30 per second] to [70/80/90/100/110]

E — Comet of Legend

[Removed] Passive movement speed
• Range increased from 3000/4000/5000/6000/7000 to 5500/6000/6500/7000/7500
• Cooldown changed from 60/55/50/45/40 to 80/70/60/50/40
• Speed changed from 600 to 600/650/700/750/800

Kayle

Armor increased from 26 to 29
Attack speed changed from [.625 + 1.5% per lvl] to [.667 + 2.5% per lvl]

Divine Ascent (Passive)

Innate (Level 1)
• Movement speed changed from [15% towards champions] to [10% in all directions]
• Can now stack vs. towers
• Moved ranged form to rank 1 evolve
• Moved AoE attacks to rank 2 evolve

Ranged form (level 6)
• Range lowered from 550 to 525
• Attack speed per stack while ranged lowered from 10% to 6%

Transcended form (level 16)
• Removed true damage
• Now adds +50 Range (575 total)

Q — Radiant Blast

[New] Now refunds 50% mana cost if it hit a champion
• Cast delay lowered from .5 to .25
• Cast time changed from [AA timer] to .25
• Missile speed lowered from 2000 to 1600
• Range lowered from 950 to 900
• Shred lowered from 20% to 15%
• Shred duration increased from 3 to 4
• "Fixed a bug where Q wouldn't pierce as far if hit at point blank range"

E — Starfire Spellblade

• Execute damage changed from [8-16% (+1% per 100 AP)] to [8/9/10/11/12% (+2% per 100 AP)]
• Passive damage AP ratio increased from 25% to 30%
• Passive damage AD ratio increased from 15% tAD to 10% bAD

R — Divine Judgement

• Cooldown lowered from 160/120/80 to 120/100/80
• Mana cost lowered from 100 to 100/50/0
• AoE radius increased from 475 to 500
• AP ratio increased from 80% to 90%

Nerfed

Qiyana

E — Audacity

• Damage reduced from 70/105/140/175/210 to 60/95/130/165/200

R — Supreme Display of Talent

• Cooldown increased from 120/100/80 to 120 at all ranks

Comment
Thomas Sauzin
Thomas "Calo" Sauzin

Head of Portal League of Legends 🇫🇷 — Shikin Haramitsu Daikomyo

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