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Stalker - Borderlands 3 Skill Trees: A complete guide to Fl4k & the Beastmaster class

Borderlands 3 Skill Trees: A complete guide to Fl4k & the Beastmaster class
Stalker
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All of the following information is provisional. It gives a very good idea of what the character will look like in the end, but it is likely that some values will change or some slots in the tree will be changed.

Green Tree – Stalker

Fade Away

Action Skill

FL4K hides and becomes invisible for 15 seconds. He can fire 3 times while concealed, and each shot is automatically a critical hit that inflicts 200% of the basic damage. When FL4K is hidden, his travel speed (+25%) and health regeneration (+3% maximum health per second) increase. This skill has a cooldown of 45 seconds.

Jabber

Pet

FL4K is joined by a Jabber equipped with a pistol. As long as it is accompanied by Jabber, his travel speed is increased by 5%. Hold F to give the order to attack. Jabber will then launch a barrel radiating to the enemies.

First Row

Self-Repairing System

Passive (0/5)

FL4K's Maximum Health is increased by 6% (per rank) and regenerates permanently.

Sic 'Em

Passive (0/3)

Attack Command has its Cooldown reduced by 10% (per rank) and its damage increased by 10% (per row).

Furious Attack

Passive (0/5)

Hunter Skill. After touching an enemy, FL4K obtains a Furious Attack effect (maximum 10 cumulative effects). This effect lasts 4 seconds. He wins a handling bonus (+1% per rank) and Gun damage bonus (+0.4% per rank) for each Furious Attack effect. The effects disappear with time.

Second Row

Guerillas in the Mist

Action Skill Augment

The Fade Away skill no longer ends after FL4K attacks, but Critical Hit Damage is reduced by 150% and Fade Away duration is more than 8 seconds.

Eager to Impress

Passive (0/5)

Kill Skill.

When FL4K kills an enemy, the Action Skill Cooldown Time is reduced by 0.25 seconds (per rank). When the FL4K pet kills an enemy, the Action Skill Cooldown Time is even shorter (-0.5 seconds per rank) and the Attack Command Cooldown Time is reset.

All My BFF's

Passive (0/3)

Your allies benefit from 17% (per rank) of FL4K's Health Regeneration. His pet benefits from twice the Health Regeneration.

Overclocked

Passive (0/5)

FL4K's Fire Rate increases by 2% (per rank), and increases even more after recharging, 2% (per rank) more, for 4 seconds.

Third Row

Not My Circus

Action Skill Augment

After the end of the Fade Away skill, FL4K's pet will Taunt enemies in a very large radius. For 6 seconds after Taunting, the pet benefits from an 80% damage reduction.

Lick the Wounds

Passive (0/1)

When FL4K goes into Fight for Your Life, his pet tries to revive him.

Turn Tail and Run

Passive (0/3)

While moving, FL4K constantly regenerates 0.3% (per rank) of its max Health per second and suffers 6.5% (per rank) less damage. While still, FL4K sees his Gun damage increase by 8.3% (per rank) and his Fire Rate increases by 4% (per rank).

Beefcake Jabber

Pet Augmented

FL4K's Jabber evolves into a Beefcake and abandons his pistol to equip himself with a shotgun. While accompanied by the Beefcake, FL4K's Movement Speed increases by 5% and his maximum Health by 10%. When FL4K gives the Attack Command, the Colossus makes a hand-to-hand weapon appear to carry out a powerful attack that overthrows the enemies.

Fourth Row

Until You Are Dead

Action Skill Augment

Fade Away's Health Regeneration and Movement Speed continue for 10 seconds after the end of the skill.

The Fast and the Furryous

Passive (0/3)

When FL4K's Health is more than 50%, his Gun Damage (+8% by rank) and his Movement Speed (+3.3% by rank) increases.

Hidden Machine

Passive (0/5)

When an enemy has no target or attacks a different target, FL4K inflicts 6 more damage points.

Gunslinger Jabber

Pet Augmented

FL4K's Jabber improves its equipment and equips itself with a machine gun. When accompanied by the Gunner, FL4K's travel speed increases by 5% and the damage from its critical strikes increases by 5%. When FL4K gives the order to attack, the Gunner equips himself with a rocket launcher to fire at the target.

Fifth Row

Unblinking Eye

Action Skill Augment

Successive shots hitting the same target increase Critical Damage by 75% per FL4K shot. Unblinking Eye is reset every 3 shots.

Rage and Recover

Passive (0/5)

By killing an enemy, FL4K and his pet regenerate 1.6% (per rank) of their missing health for 3 seconds.

Sixth Row

The Power Inside

Passive (0/1)

The damage of FL4K and his pet increases by 25 points when FL4K activates an Action Skill for 15 seconds. If FL4K has his full health, the damage is doubled.

Written by Eliot "Pixxel-Mania" Denajar. Translated from French by Millenium.us.org

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