Tier 2
Glacial
Warden
Unbreakable (Active) — 0 / 65
Braum gains a barrier that reduces incoming damage.
• Damage Reduction: 80% /85% / 90%
• Duration: 4
Light
Berserker
Counter Strike (Active) — 50 / 125
Jax dodges all incoming attacks for 2 seconds, then strikes nearby enemies, stunning them for 1.5 seconds.
• Damage: 150 / 300 / 550
Woodland
Mage/Assassin
Ethereal Chains (Active) — 50 / 80
Leblanc flings an illusory chain toward a random enemy, dealing damage and stunning them after 1.5 seconds
• Damage: 225 / 475 / 800
Shadow
Summoner
Shadow Swarm (Active) — 75 / 120
Malzahar creates a shadow portal, summoning Shadow Spawns. The Shadow Spawns hit for magic damage each attack. Shadow Spawn benefit from active Shadow trait bonuses.
• Number of Spirits: 2 / 3 / 4
• Spirit Damage: 40 / 70 / 100
• Spirit Health: 250 / 300 / 400
Woodland
Druid
Blooming Burst (Active) — 0 / 60
Neeko throws a seed at a random target, exploding three times with increasing radius, dealing damage to all enemies hit by each explosion.
• Damage: 100 / 200 / 350
Steel
Predator
Furious Bite (Active) — 0 / 75
Rek'Sai bites an enemy dealing true damage.
• Damage: 250 / 550 / 1000
Shadow
Soulbound
Piercing Darkness (Active) — 50 / 75
Senna fires a beam through her furthest ally, dealing magic damage to enemies, and buffing allies' on-hits for 5 seconds to deal bonus magic damage from Senna.
• Damage: 50 / 100 / 150
• Bonus Damage: 20 / 45 / 70
Crystal
Predator
Crystalline Exoskeleton (Active) — 0 / 65
Skarner is shielded for 8 seconds. While the shield persists, Skarner gains attack speed.
• Shield Amount: 150 / 450 / 750
• Attack Speed Bonus: 50% / 75% / 100%
Ocean
Mage
Hydro Sphere (Active) — 0 / 65
Syndra conjures a sphere of water near a random enemy which explodes dealing magic damage to all enemies hit.
• Damage: 175 / 375 / 650
Ocean
Warden
Deep Sea Lantern (Active) — 50 / 125
Thresh throws his lantern to the lowest-health ally, shielding them and nearby allies for 5 seconds.
• Shield Amount: 250 / 400 / 600
• Cast Time: 0.25
Inferno
Ranger
Piercing Arrow (Active) — 50 / 100
Varus charges for 1.5 seconds and fires an arrow, dealing damage to all enemies in a line.
• Damage: 225 / 450 / 800