Machine pistols
Weak damage compensated by a staggering rate of fire. This is the deal proposed by the machine pistols. However, machine pistols are more difficult to use than shotguns because they can melt an opponent if you can keep your viewfinder on his head. With a strong dispersion and damages that fall quickly regarding the shooting distance, machine pistols are to be reserved for close fight.
This class of weapon shines particularly brightly when it comes to quickly finishing off an opponent who has already taken damage. Keep a machine gun next to your shotgun so you can swap and quickly end the fight.
Since the disappearance of the basic machine pistol, there are only two weapons in this category.
Light Machine Gun
Rarety |
Damage |
HS |
Shots per second |
DPS |
Charger size |
Reloading time |
---|---|---|---|---|---|---|
Common |
17 |
34 |
12 |
204 |
30 |
1.8 |
Uncommon |
18 |
36 |
12 |
216 |
30 |
1.7 |
Rare |
19 |
38 |
12 |
228 |
30 |
2.2 |
Epic |
20 |
40 |
12 |
240 |
30 |
1.9 |
Legendary |
21 |
42 |
12 |
252 |
30 |
1.7 |
Drum Gun
Rarety |
Damage |
HS |
Shots per second |
DPS |
Charger size |
Reloading time |
---|---|---|---|---|---|---|
Uncommon |
22 |
44 |
9 |
198 |
50 |
2.15 |
Rare |
23 |
46 |
9 |
207 |
50 |
1.15 |
Suppressed Submachine Gun
Rarety |
Damage |
HS |
Shots per second |
DPS |
Charger size |
Reloading time |
---|---|---|---|---|---|---|
Common |
22 |
55 |
9 |
198 |
30 |
2.2 |
Uncommon |
23 |
57 |
9 |
207 |
30 |
2.1 |
Rare |
24 |
60 |
9 |
216 |
30 |
2.0 |