With their status in the world of esport, professional players are quite legitimate when it comes to giving their opinion on the latest competitive game. This is particularly the case for Valorant, which has a clear objective: to become part of the FPS esports ecosystem long dominated by CS:GO, developed by Valve. After the announcement to maintain its provisional schedule, and to keep the date of June 2 as the official release of Valorant, Riot Games has announced to be ready.
For the past few days, multiple voices of professional players, known and recognized as Shroud for example, have expressed their concern about this release which they believe could be premature. Dafran, former Overwtach player, is also part of this concern and shares this opinion:
He wrote a rather critical tweet about Valorant's Competitive Mode, which he described as "extremely dissapointed." He also finds it frustrating, as it's impossible to do soloQ or duoQ, adding "what to do after grinding to Valorant?" For him, FPS issues are still very present and need to be addressed quickly.
He's not the first to have expressed himself on the subject. When the competitive system was rolled out, two other well-known CS:GO players, Myth and Hiko, had already pointed out the improvements needed to the system.
Both players also complain about the impossibility of being able to play soloQ or duoQ, often facing well-organized teams of five players. They call for a system similar to League of Legends, where there are special queues to prevent this scenario from happening.
Riot Games has always been responsive to community requests on its other licenses in the past. We can assume that this feature will probably be implemented at release or in the following weeks. Being only in beta version since early April, Valorant still has time to prove its potential.