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Cyberpunk 2077: Patch 1.23 is now available on PC and consoles

Cyberpunk 2077: Patch 1.23 is now available on PC and consoles
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Cyberpunk Patch 1.23 lists the latest bug fixes — just ahead of the re-release for PS4. CD Projekt Red have said the patch will provide fixes for various issues.

Cyberpunk 2077: Patch 1.23 is now available on PC and consoles

CD Projekt Red is is continuing with the Cyberpunk 2077 roadmap, rolling out updates to correct the bugs and issues affecting the game. This time around, it's mostly focused on fixing quests, as well as some NPC-related bugs.

This is good news for PlayStation owners — after a six month absence, this patch update comes just ahead of the return of Cyberpunk 2077 to PS4 and PS5.

Patch 1.23 - June 17, 2021

Cyberpunk 2077 patch 1.23 is available on PC, consoles and Stadia.

 

Quests and Open World

Space Oddity

  • Fixed an issue where the "Open the package" objective could change location.

Gig: Family Matters

  • Fixed an issue where Juliet's car could disappear on sight after completing the quest.
  • Fixed a streaming issue in Juliet's house.
  • Fixed an issue where it wasn't possible to enter Juliet's house if the player didn't meet either of the Attribute requirements.

The Heist

  • Fixed an issue where Jackie could go through glass.
  • Fixed an issue preventing some guards from attacking the player.
  • Fixed an issue where the "Search the Arasaka officer" objective could remain active after fulfilling it.
  • Fixed an issue where the mech didn't spawn in the lobby.
  • Fixed an issue where some Arasaka guards could clip through the door.
  • Fixed an issue where some guards could spawn on player's sight.
  • Fixed an issue where Arasaka officer's body could be unaccessible, making the player unable to loot the shard and blocking progression.

The Nomad

  • Removed unnecessary button prompts.

The Hunt

  • The news segment in the shard from River will now properly play audio.

The Beast in Me

  • Fixed an issue where progression could be blocked if the player left Claire after the Santo Domingo race too early.

Queen of the Highway

  • Fixed an issue where the Basilisk could clip through some of the trees.

Down on the Street

  • Fixed an issue where there were no quest-related dialogue options when talking to Wakako.

Forward to Death

  • Smoke and dust will no longer flicker when riding the Basilisk.

Gig: Goodbye, Night City

  • Fixed an issue where progression could get blocked after rescuing Bruce if the player called Delamain.

Path of Glory

  • Fixed an issue where V could get stuck in the AV if they stood at the landing spot before it arrived.

Gig: No Fixers

  • Fixed an issue where it wasn't possible to open the door to Dakota's garage at the end of the quest.
  • Fixed an issue where Iris could teleport instead of walking.

Gig: Getting Warmer...

  • Fixed an issue where fixer's car could drive straight through the intersection instead of turning right.
  • Fixed an issue where the prompt to use the coolant on 8ug8ear could still be selected while plugging her out, which could break the animation.
  • Fixed an issue where it wasn't possible to pick up 8ug8ear.
  • Fixed an issue where NPCs could spawn underground, blocking progression.

Gig: Many Ways to Skin a Cat

  • Fixed an issue where notifications from Regina regarding this gig could appear during The Heist.
  • Fixed an issue where it was possible to connect to the computer after failing the quest by destroying the van, which resulted in player getting stuck.
  • Fixed an issue where progression could get stuck on the "Go to the Revere Courier Servies facilities" objective.

Cyberpsycho Sighting: Where the Bodies Hit the Floor

  • Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.

Cyberpsycho Sighting: On Deaf Ears

  • Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.

I Fought the Law

  • Fixed an issue where River wouldn't be present at the meeting spot before entering Red Queen's Race.

Gameplay

  • Fixed a bug where after killing an NPC and stealing their car, their body could get stuck in the vehicle.
  • Adam Smasher will no longer take damage during animations between his attack phases.
  • Fixed a bug where dropping an NPC's body could cause too much damage.
  • Cataresist cybernetic hardware now works correctly.

Visual

  • Fixed Johnny's spectral appearance in various quests.
  • Fixed various clipping bugs related to NPC clothing.
  • Fixed the appearance of rocks in the Badlands.

The Pickup

  • Fixed a bug where one of the Maelstromers would stand with their arms outstretched.

Stability and performance

  • Fixed numerous crashes: animations, UI, scene, physics and gameplay systems.
  • Memory optimizations and improvements in memory management of various systems (reduced number of crashes).
  • Various CPU optimizations on console.
  • Improved memory and I/O to limit the number of identical-looking NPCs spawning in the same area and improve diffusion.

PC specific modifications

  • Fixed a bug where it was impossible to click on the upgrade button in 1280x720 resolution.
  • Fixed a bug where pressing Alt + Enter to toggle between Window and Fullscreen modes could crash the game.
  • [Steam] Your Steam client language is now selected if you choose to use the default language settings.
  • A message asking to verify the integrity of game data will now appear when incomplete or corrupt game data is detected.

Xbox specific changes

  • Fixed a bug where disconnecting while fading out of a scene could partially crash the game.
  • Fixed a bug where the Pause menu could reopen on its own if the Xbox guide and the Pause menu were closed in quick succession.
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Robin Bouquet
Robin "Raiden Robin" Bouquet

Journalist & project manager

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