Update: August 14
Update: July 31
Pantheon's new abilities kit has been revealed alongside patch 9.15 release! Check below for more details.
Base HP: 580 (+95 per level)
Health Regen: 10 (+0.65 per level)
AD per level: 3.3 (+3.3 per level)
Armor: 40 (+3.75 per level)
Attack Range: 175
Attack Speed: 0.644 (+2.95% per level)
Movement Speed: 355
After five basic attacks or ability casts, Pantheon’s next ability (Q, W, or E) is empowered.
Tap: Pantheon thrusts his spear, dealing 75/115/155/195/235 (+100% bAD) physical damage to enemies hit. Refunds x% of Comet Spear's cooldown.
Hold: Pantheon hurls his spear, dealing 75/115/155/195/235 (+100% bAD physical damage to the first enemy hit and 50% less to further targets. Deals 155/240/325/410/495 (+200% bAD) physical damage to targets below 25% health instead.
Mortal Will Bonus: Deals an additional [20+13 per lvl] (+100% bAD) physical damage and slow the target by 25% for 2.5 seconds.
Mortal will bonus damage: 20/33/46/59/72/85/98/111/124/136/149/162/175/188/201/214/227/240
Pantheon dashes to an enemy, dealing 60/80/100/120/140 (+100% AP) physical damage and stunning them for 1 second.
Mortal Will Bonus: Pantheon's next attack strikes 3 times, dealing a total of 135% physical damage.
Pantheon braces his shield and engages enemies in a chosen direction for 1.5 seconds, becoming immune to damage from that direction and dealing [100% AD] physical damage over the duration.
The last hit slams with Pantheon's shield, dealing 55/105/155/205/255 (+150% bAD) physical damage.
Mortal Will Bonus: Duration is increased to 2.5 seconds (dealing [167% AD] physical damage over the duration).
Recast to end early (Pantheon still slams with his shield as the last hit).
Pantheon is slowed by up to 50% while moving backwards or sideways.
Damage to minions is reduced by 50%
Damage to non-Epic monsters is reduced by 33%.
Pantheon gathers his strength to leap high into the air, then crashes down as a meteor at the target area a few seconds later. Deals up to 300/500/700 (+50% AP) magic damage to enemies in a line (decreased by up to 50% at the edges of the area).
Grand Starfall instantly readies Mortal Will.
Riot Games just released two videos teasing the long-awaited rework of our favorite Spartan warrior, the well-named Pantheon. It's been a while since the Unbreakable Spear has been released into the Summoner's Rift: to be completely exact, Pantheon joined League of Legends in 2010.
Yes, you heard us well — Pantheon is almost ten years old. Perhaps it's the reason why Riot decided to rework him. After all, when you're a Champion, which birthday gift could be better than a rework?
The principal goal of the studio was to keep Pantheon's lore intact, without altering it. The Unbreakable Spear used to be a great warrior named Atreus, whose ultimate objective was to climb the Mount Targon. While he was climbing, he became the receptacle of the god of war, Pantheon.
Within the new lore, Aatrox kills Pantheon and Atreus takes his body back while keeping Pantheon's powers. The rework was, therefore, aiming at keeping this representation of a great warrior while getting rid of the divine aspect. This change will be visible, as Pantheon has now a gigantic scar on his chest. With this mark of a terrible wound, no one can deny that he's a mortal human, and not a god anymore.
Considering with abilities kit, Riot decided to make Pantheon a bit harder to play, raising the skill caps required to properly play him. All of his four spells have been reworked, but Riot tried to keep the spirit of the character.
For instance, his ultimate is mostly the same: he jumps into the air, then proceeds to dash onto the ground. However, when landing, "Grand Starfall" no longers generate a circle AoE, but rather makes Pantheon comes in at an angle to streak across the ground. Honestly, it looks like Hecarim's ultimate.
According to what is shown in the video, it seems that his Q is no longer a targeted spell, but rather a skillshot one. The W seems almost the same except Pantheon now adds some attacks just after jumping and stunning his target — which almost looks like Xin Zhao's Q. The E stills channels spear hits in front of Pantheon, but he seems that he now has a shield and that he uses for a final hit when the channeling ends.
The Unbreakable Spear won't do magic damage: Pantheon was created as a warrior, and he will stay that way. Check his theme if you weren't sure about this...
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