Released on our phones and tablet computers just over two years ago, Fortnite is doing well. According to SensorTower, a site specializing in mobile data analysis, the world's most famous battle royale has just passed the billion-dollar threshold generated by the micro-transactions in-game, on mobiles alone.
A strong symbolic figure, which reflects a renewed interest in Fortnite among players in recent months. The health crisis due to the coronavirus, forcing people to stay at home, could be one of the first explanatory factors.
SensorTower also reports that the United States is the biggest mobile buyer. American players alone spent more than $632 million on cosmetics and content in Fortnite, representing more than 63% of the total transactions on this device.
With Travis Scott's concerts at the end of April, Epic Games also pulled off a real artistic and technical masterstroke, setting new audience records for in-game events.
On the competitive side, Epic Games encourages players to move to mobile platforms. The Chapter 2 Season 2 FNCS was a dual event, with one PC competition and one entirely dedicated to consoles and mobiles — with equivalent prize pools. It was a big first in the history of the battle royale.
Original content by Romain "Zorg" Becquelin.