Will Fortnite return to the pace of Chapter 1 in terms of what's new? We can assume so, given the new content from Patch 13.20. With this update — which brings together two versions of the game (13.10 and 13.20) — the editor has given dataminers around the world something to think about.
This week we have new weapons to add to our arsenal, and we can expect a massive return of LTM.
New Weapon: Flare Gun
Deployable Workbench
Loot dropped by Marauders
Acting in organized squads, Marauders are NPCs who appear on the island in Chapter 2 Season 3 and drop equipment when they die. It will become interesting to attack these armed groups because the drop rates were largely buffered via Patch 13.20:
- Light ammunition dropped: 18 -> 54
- Intermediate ammunition dropped: 10 -> 30
- Sniper balls dropped: 6- > 18
- Shotgun bullets: 4 -> 12
- Chances that the Marauder drops 5 bandage: 25% -> 50%
- Chances that the Marauder drops 3 "Stinking": 25% -> 50%
- Chances that the Marauder drops a Health Kit: 60% -> 20%
- Chances that the Marauder drops 2 can packs: 20% -> 50%
- Chances that the Marauder drops 3 Firefly jars: 20% -> 30%
Gradual drop in water level
The receding water was expected on July 1st, but as soon as Patch 13.20 was implemented, the water dropped a few meters on the map. We can expect a very gradual drop in water level in the coming days, or in stages, update after update.
Bug fixes
- Missing styles for the Specialist Pickaxe and Arroyo Pack Back Bling.
- Rage Emote fire effect remaining on/near players.
- Emotes playing over Main Stage music in Party Royale.
- Sandstorm Outfit missing hair.
- Fall damage from Ziplines when landing in shallow water.
- Epic & Legendary SMGs sometimes cannot be Sidegraded.
- Damaging Marauders counting towards Storm Surge.
- Chug Splash does not heal when thrown inside of a bush.
- Supply Drops may sometimes push loot under the map.
Original content by Romain "Zorg" Becquelin.