For Patch 1.12 of WoW Classic, check out our complete guide to the Balance Druid, which covers talents, rotation, statistics, equipment and professions.
The Balance Druid in WoW Classic is the chicken that could — you'll be spamming Moonfire all day in your 'lovely' Moonkin form.
Tier C (PvE) Tier B (PvP)
Thye Balance Druid is one of those specializations largely overlooked by the overwhelming majority of WoW Classic players.
It is extremely weak both in PvE and PvP, but the more they gain higher gear, the more powerful they become (sadly so does everyone else) — even becoming a real monster.
In order to play this specialization, you will have to go either Resto or Feral Cat first, in order to get gear before you can dominate.
Important note: the Balance Druid is very powerful when properly equipped, but the community will usually expect a Druid to play Restoration or Feral Combat, both in PvE and PvP.
Tell your fellow players if you play this specialization!
Has battle resurrection
Good raid utility
Good roots and CC
Immune to disarm
Great in PVP when geared
Can be good in farming raids in PvE
Needs good gear to be relevent
Not a popular spec
Need to gear up via another spec
Not liked within the community
Heavily dependent on consumables
Talents
Although not very viable with weak equipment, the PvE Moonking Build focuses on the Balance tree in order to obtain the Moonkin Form talent, and thus grant the Moonkin Aura to the casters of your group.
Theoretically, there should be only a maximum of 2-3 Druids playing this specialization, with the others being Restoration or Feral Combat. This is because the Balance specialization requires substantial equipment to be viable.
The Nature's Swiftness PvP build is the most prevalent among Balance Druids. It focuses on getting the Moonfury talent and many talents from the Balance Tree to increase your DPS.
It also goes for Nature's Swiftness in the Restore tree to ensure you have access to a "panic button," in cases of extreme urgency — or, on the contrary, an ability to execute an already heavily damaged opponent.
This is the build we recommend by default for Balance Druids of all skill levels, as its versatility is great. You essentially become a jack of all trades, master of few.
The Moonfury PvP Build focuses on getting the Moonfury talent in the Balance tree, and coupled with the many other talents in that tree it allows for incredible burst — guaranteeing you a few shots once the best pieces of equipment are available to you.
It includes Feral Charge from Feral Combat for easier caster management, and Insect Swarm for more effective damage mitigation and damage output.
Note: This is an alternative build that we do not recommend to under-equipped and inexperienced Druids.
Stats to prioritize
PvE
Spell Hit (9%) > Spell Power > Critical Spell Strike > Intellect > Mana every 5 seconds > Spirit
PvP
Spell Hit (3%) > Critical Spell Strike > Intelligence >= Spell Power > Spell Penetration > Stamina
Balance
The Balance Druid's rotation is limited to keeping Insect Swarm on the main target, and launching Starfire continuously.
Moonfire is a debuff and therefore has no place in the raid rotation, while Wrath is not affected by the Warlock's Curse of the Elements. Plus, it only does 75% of spell power, unlike Starfire which does 100%.
As a note for PvP, feel free to do the above by spamming Moonfire on anyone you can.
Rebirth
Rebirth
Rebirth is the only resurrection spell available to the Druid.
Although it has a long CD (30 minutes), it can be used in combat and is likely to save the group if one of the main Tanks dies.
Note: Don't forget to bring Ironwood Seeds with you, as one is required for every use of Rebirth.
Innervate
Innervate
Innervate is an ability available to all Druids, and is especially powerful when used on a Healer who's running out of mana, or on a caster DPS having similar issues.
Gift of the Wild
Gift of the Wild
Gift of the Wild is essential to any raid group. This is the equivalent of the Mark of the Wild, but for the entire group, saving you a lot of time and mana.
Note: Don't forget to bring Wild Thornroot with you, as one is required for each use of Gift of the Wild.
Best Race For Balance Druid
Horde
Tauren
The Tauren is one of only two races that can be a Druid, alongside the Night Elf.
Endurance is very good for tankiness, and War Stomp is useful in many situations. Finally, Nature Resistance is useful in certain cases and makes them slightly tankier.
Alliance
Night Elf
In addition to Quickness giving them a slight gain in survival, Shadowmeld is another decent racial which can see some benefit, allowing you to hide or drop from combat quickly.
World of Warcraft: Classic has a number of races to choose from, and making that choice has long-term consequences. You don't want to regret your choice later, so we've broken down the races in our tier list for WoW: Classic.
Professions
Engineering
The Engineer is the best choice by default as it's great in both PvE and PvP.
From Goblin Sapper Charge and Arcanite Dragonling, to the Dense Dynamite, everything about this role will always be useful!
Herbalism
If you follow our advice on professions, Herbalism is an excellent choice. Paired with Alchemy, you can be almost self-sufficient.
Even if you don't choose Alchemy, it allows you to farm components for your guild or to sell to the Auction House, making a small fortune.
Alchemy
Alchemy is one of the most important professions in World of Warcraft because it allows for the creation of flasks and various potions, some more useful than others.
The Druid does not need to opt for a particular crafting profession to make a specific armour set, so it's the ideal class for Alchemy.
World of Warcraft: Classic guide to the Druid class. We take a look at all 3 specs, from healing in Restoration to DPSing in Balance and Feral — and we'll even throw in tanking with Feral as well. We give you an overview below.
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MGG
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